Difference between revisions of "Sightstealer arrival"
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{{Anomaly}} | {{Anomaly}} | ||
{{Spoiler}} | {{Spoiler}} | ||
− | {{Stub}} | + | {{Stub|reason=This page is included in the [[RimWorld_Wiki:To-do#Large projects|Raids project]] - a standardized format is needed for these pages, and is in development. See that page for details}} |
Sightstealer Arrival is a major threat from the Anomaly DLC. Sightstealer Arrival requires monolith tier 1. | Sightstealer Arrival is a major threat from the Anomaly DLC. Sightstealer Arrival requires monolith tier 1. | ||
== Summary == | == Summary == | ||
A single Sightstealer will appear from the map's edge without a warning letter or any other indications of its arrival. It will only be revealed when near a human. After being killed there is a chance of a wave of sightstealers following. | A single Sightstealer will appear from the map's edge without a warning letter or any other indications of its arrival. It will only be revealed when near a human. After being killed there is a chance of a wave of sightstealers following. |
Latest revision as of 13:33, 28 September 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
Spoiler warning: This page may contain details about the gameplay that might be considered spoilers. If you wish to enjoy the content first hand, you probably shouldn't continue reading beyond this point. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: This page is included in the Raids project - a standardized format is needed for these pages, and is in development. See that page for details. |
Sightstealer Arrival is a major threat from the Anomaly DLC. Sightstealer Arrival requires monolith tier 1.
Summary[edit]
A single Sightstealer will appear from the map's edge without a warning letter or any other indications of its arrival. It will only be revealed when near a human. After being killed there is a chance of a wave of sightstealers following.