Difference between revisions of "Category:Stats - Capacity Effects"
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(Created page with "{{Stat Category | def name = CapacityEffects | label = effects | display order = 100 | show all by default = true }} Category:Stat") |
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| show all by default = true | | show all by default = true | ||
}} | }} | ||
+ | |||
+ | {| {{STDT| c_01 sortable}} | ||
+ | ! Category !! Label !! Value<br />String !! Report<br />Text !! Display<br />Priority<br />In<br />Category !! Override<br />Report<br />Title !! Hyperlinks !! Force<br />Unfinalized<br />Mode !! Overrides<br />Hide<br />Stats | ||
+ | |- | ||
+ | ! Capacity Effects !! Pain | ||
+ | | (num * 100f).ToString("+###0;-###0") + "%" | ||
+ | | The amount of pain caused by this condition. | ||
+ | | 4050 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Pain | ||
+ | | "x" + num2.ToStringPercent() | ||
+ | | The amount of pain caused by this condition. | ||
+ | | 4050 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! capMod.capacity.GetLabelFor().CapitalizeFirst() | ||
+ | | (capMod.offset * 100f).ToString("+#;-#") + "%" | ||
+ | | capMod.capacity.description | ||
+ | | 4060 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! capMod.capacity.GetLabelFor().CapitalizeFirst() | ||
+ | | "x" + capMod.postFactor.ToStringPercent() | ||
+ | | capMod.capacity.description | ||
+ | | 4060 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! capMod.capacity.GetLabelFor().CapitalizeFirst() | ||
+ | | "max".Translate().CapitalizeFirst() + " " + capMod.EvaluateSetMax(instance.pawn).ToStringPercent() | ||
+ | | capMod.capacity.description | ||
+ | | 4060 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Affects | ||
+ | | stringBuilder.ToString() | ||
+ | | The mental abilities this affects. | ||
+ | | 4080 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Hunger rate | ||
+ | | "x" + stage.hungerRateFactor.ToStringPercent() | ||
+ | | A multiplier on the rate at which the food need depletes. | ||
+ | | 4051 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Hunger rate offset | ||
+ | | stage.hungerRateFactorOffset.ToStringSign() + stage.hungerRateFactorOffset.ToStringPercent() | ||
+ | | An offset on the rate at which the food need depletes. | ||
+ | | 4051 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Tiredness | ||
+ | | "x" + stage.restFallFactor.ToStringPercent() | ||
+ | | A multiplier applied to the rate at which the creature's sleep need falls. | ||
+ | | 4050 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Sleep fall rate | ||
+ | | stage.restFallFactorOffset.ToStringSign() + stage.restFallFactorOffset.ToStringPercent() | ||
+ | | An offset applied to the rate at which the creature's sleep need falls. | ||
+ | | 4050 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Prevents infection | ||
+ | | (from im in stage.makeImmuneTo | ||
+ | select im.label).ToCommaList(false, false).CapitalizeFirst() | ||
+ | | Whether or not this will prevent infections. | ||
+ | | 4050 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Total bleed factor | ||
+ | | stage.totalBleedFactor.ToStringPercent() | ||
+ | | A multiplier applied to the overall rate of blood loss. | ||
+ | | 4041 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Natural healing factor | ||
+ | | stage.naturalHealingFactor.ToStringByStyle(ToStringStyle.FloatTwo, ToStringNumberSense.Factor) | ||
+ | | A multiplier applied to the overall rate of natural wound healing. | ||
+ | | 4020 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Healing | ||
+ | | {string.Format("{0:0}", stage.regeneration)} hp/day | ||
+ | | A flat amount of healing per day. | ||
+ | | 4025 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! statModifier.stat.LabelCap | ||
+ | | statModifier.stat.Worker.ValueToString(num4, false, ToStringNumberSense.Offset) | ||
+ | | statModifier.stat.description | ||
+ | | 4070 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! statModifierBySeverity.stat.LabelCap | ||
+ | | statModifierBySeverity.stat.Worker.ValueToString(val, false, ToStringNumberSense.Offset) | ||
+ | | statModifierBySeverity.stat.description | ||
+ | | 4070 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! statModifier2.stat.LabelCap | ||
+ | | statModifier2.stat.Worker.ValueToString(num5, false, ToStringNumberSense.Factor) | ||
+ | | statModifier2.stat.description | ||
+ | | 4070 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! statModifierBySeverity2.stat.LabelCap | ||
+ | | statModifierBySeverity2.stat.Worker.ValueToString(val2, false, ToStringNumberSense.Factor) | ||
+ | | statModifierBySeverity2.stat.description | ||
+ | | 4070 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! label | ||
+ | | "x" + num6.ToStringPercent() | ||
+ | | {damageFactor.damageDef.Named("DAMAGE").CapitalizeFirst()} damage that this creature receives is multiplied by this amount. | ||
+ | | 4075 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Pain | ||
+ | | "x" + this.painFactor.ToStringPercent() | ||
+ | | The amount of pain caused by this condition. | ||
+ | | 4050 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Pain | ||
+ | | (this.painOffset * 100f).ToString("+###0;-###0") + "%" | ||
+ | | The amount of pain caused by this condition. | ||
+ | | 4050 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Non-{this.LabelCap.Named("GENE")} romance chance | ||
+ | | "x" + this.missingGeneRomanceChanceFactor.ToStringPercent() | ||
+ | | A multiplier on chance of having a romantic relationship with someone who does not have this gene. | ||
+ | | 4050 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Forced traits | ||
+ | | text | ||
+ | | "These traits will be added. All conflicting traits will become suppressed.<br /><br />" + text | ||
+ | | 4080 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! Aptitudes | ||
+ | | text2 | ||
+ | | "Aptitude makes an individual perform at a higher or lower level than their learned skill.<br /><br />For example, an aptitude of +1 for a skill means that a person with level 5 in that skill will perform as though they were at level 6.<br /><br />The total value cannot exceed level 20 or fall below level 1.<br /><br />" + text2 | ||
+ | | 4090 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! statModifier.stat.LabelCap | ||
+ | | statModifier.ValueToStringAsOffset | ||
+ | | statModifier.stat.description | ||
+ | | 4070 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! statModifier2.stat.LabelCap | ||
+ | | statModifier2.ToStringAsFactor | ||
+ | | statModifier2.stat.description | ||
+ | | 4070 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! capMod.capacity.GetLabelFor().CapitalizeFirst() | ||
+ | | (capMod.offset * 100f).ToString("+#;-#") + "%" | ||
+ | | capMod.capacity.description | ||
+ | | 4060 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! capMod.capacity.GetLabelFor().CapitalizeFirst() | ||
+ | | "x" + capMod.postFactor.ToStringPercent() | ||
+ | | capMod.capacity.description | ||
+ | | 4060 || null || null || false || false | ||
+ | |- | ||
+ | ! Capacity Effects !! capMod.capacity.GetLabelFor().CapitalizeFirst() | ||
+ | | "Max " + capMod.EvaluateSetMax(req.Pawn).ToStringPercent() | ||
+ | | capMod.capacity.description | ||
+ | | 4060 || null || null || false || false | ||
+ | |} | ||
+ | |||
[[Category:Stat]] | [[Category:Stat]] |
Latest revision as of 02:13, 27 September 2024
Def Name | Label | Display Order |
Show All By Default |
---|---|---|---|
CapacityEffects | effects | 100 | true |
Category | Label | Value String |
Report Text |
Display Priority In Category |
Override Report Title |
Hyperlinks | Force Unfinalized Mode |
Overrides Hide Stats |
---|---|---|---|---|---|---|---|---|
Capacity Effects | Pain | (num * 100f).ToString("+###0;-###0") + "%" | The amount of pain caused by this condition. | 4050 | null | null | false | false |
Capacity Effects | Pain | "x" + num2.ToStringPercent() | The amount of pain caused by this condition. | 4050 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | (capMod.offset * 100f).ToString("+#;-#") + "%" | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | "x" + capMod.postFactor.ToStringPercent() | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | "max".Translate().CapitalizeFirst() + " " + capMod.EvaluateSetMax(instance.pawn).ToStringPercent() | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | Affects | stringBuilder.ToString() | The mental abilities this affects. | 4080 | null | null | false | false |
Capacity Effects | Hunger rate | "x" + stage.hungerRateFactor.ToStringPercent() | A multiplier on the rate at which the food need depletes. | 4051 | null | null | false | false |
Capacity Effects | Hunger rate offset | stage.hungerRateFactorOffset.ToStringSign() + stage.hungerRateFactorOffset.ToStringPercent() | An offset on the rate at which the food need depletes. | 4051 | null | null | false | false |
Capacity Effects | Tiredness | "x" + stage.restFallFactor.ToStringPercent() | A multiplier applied to the rate at which the creature's sleep need falls. | 4050 | null | null | false | false |
Capacity Effects | Sleep fall rate | stage.restFallFactorOffset.ToStringSign() + stage.restFallFactorOffset.ToStringPercent() | An offset applied to the rate at which the creature's sleep need falls. | 4050 | null | null | false | false |
Capacity Effects | Prevents infection | (from im in stage.makeImmuneTo
select im.label).ToCommaList(false, false).CapitalizeFirst() |
Whether or not this will prevent infections. | 4050 | null | null | false | false |
Capacity Effects | Total bleed factor | stage.totalBleedFactor.ToStringPercent() | A multiplier applied to the overall rate of blood loss. | 4041 | null | null | false | false |
Capacity Effects | Natural healing factor | stage.naturalHealingFactor.ToStringByStyle(ToStringStyle.FloatTwo, ToStringNumberSense.Factor) | A multiplier applied to the overall rate of natural wound healing. | 4020 | null | null | false | false |
Capacity Effects | Healing | {string.Format("{0:0}", stage.regeneration)} hp/day | A flat amount of healing per day. | 4025 | null | null | false | false |
Capacity Effects | statModifier.stat.LabelCap | statModifier.stat.Worker.ValueToString(num4, false, ToStringNumberSense.Offset) | statModifier.stat.description | 4070 | null | null | false | false |
Capacity Effects | statModifierBySeverity.stat.LabelCap | statModifierBySeverity.stat.Worker.ValueToString(val, false, ToStringNumberSense.Offset) | statModifierBySeverity.stat.description | 4070 | null | null | false | false |
Capacity Effects | statModifier2.stat.LabelCap | statModifier2.stat.Worker.ValueToString(num5, false, ToStringNumberSense.Factor) | statModifier2.stat.description | 4070 | null | null | false | false |
Capacity Effects | statModifierBySeverity2.stat.LabelCap | statModifierBySeverity2.stat.Worker.ValueToString(val2, false, ToStringNumberSense.Factor) | statModifierBySeverity2.stat.description | 4070 | null | null | false | false |
Capacity Effects | label | "x" + num6.ToStringPercent() | {damageFactor.damageDef.Named("DAMAGE").CapitalizeFirst()} damage that this creature receives is multiplied by this amount. | 4075 | null | null | false | false |
Capacity Effects | Pain | "x" + this.painFactor.ToStringPercent() | The amount of pain caused by this condition. | 4050 | null | null | false | false |
Capacity Effects | Pain | (this.painOffset * 100f).ToString("+###0;-###0") + "%" | The amount of pain caused by this condition. | 4050 | null | null | false | false |
Capacity Effects | Non-{this.LabelCap.Named("GENE")} romance chance | "x" + this.missingGeneRomanceChanceFactor.ToStringPercent() | A multiplier on chance of having a romantic relationship with someone who does not have this gene. | 4050 | null | null | false | false |
Capacity Effects | Forced traits | text | "These traits will be added. All conflicting traits will become suppressed. " + text |
4080 | null | null | false | false |
Capacity Effects | Aptitudes | text2 | "Aptitude makes an individual perform at a higher or lower level than their learned skill. For example, an aptitude of +1 for a skill means that a person with level 5 in that skill will perform as though they were at level 6. The total value cannot exceed level 20 or fall below level 1. " + text2 |
4090 | null | null | false | false |
Capacity Effects | statModifier.stat.LabelCap | statModifier.ValueToStringAsOffset | statModifier.stat.description | 4070 | null | null | false | false |
Capacity Effects | statModifier2.stat.LabelCap | statModifier2.ToStringAsFactor | statModifier2.stat.description | 4070 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | (capMod.offset * 100f).ToString("+#;-#") + "%" | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | "x" + capMod.postFactor.ToStringPercent() | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | "Max " + capMod.EvaluateSetMax(req.Pawn).ToStringPercent() | capMod.capacity.description | 4060 | null | null | false | false |
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