Category:Stats - Capacity Effects
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Def Name | Label | Display Order |
Show All By Default |
---|---|---|---|
CapacityEffects | effects | 100 | true |
Category | Label | Value String |
Report Text |
Display Priority In Category |
Override Report Title |
Hyperlinks | Force Unfinalized Mode |
Overrides Hide Stats |
---|---|---|---|---|---|---|---|---|
Capacity Effects | Pain | (num * 100f).ToString("+###0;-###0") + "%" | The amount of pain caused by this condition. | 4050 | null | null | false | false |
Capacity Effects | Pain | "x" + num2.ToStringPercent() | The amount of pain caused by this condition. | 4050 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | (capMod.offset * 100f).ToString("+#;-#") + "%" | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | "x" + capMod.postFactor.ToStringPercent() | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | "max".Translate().CapitalizeFirst() + " " + capMod.EvaluateSetMax(instance.pawn).ToStringPercent() | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | Affects | stringBuilder.ToString() | The mental abilities this affects. | 4080 | null | null | false | false |
Capacity Effects | Hunger rate | "x" + stage.hungerRateFactor.ToStringPercent() | A multiplier on the rate at which the food need depletes. | 4051 | null | null | false | false |
Capacity Effects | Hunger rate offset | stage.hungerRateFactorOffset.ToStringSign() + stage.hungerRateFactorOffset.ToStringPercent() | An offset on the rate at which the food need depletes. | 4051 | null | null | false | false |
Capacity Effects | Tiredness | "x" + stage.restFallFactor.ToStringPercent() | A multiplier applied to the rate at which the creature's sleep need falls. | 4050 | null | null | false | false |
Capacity Effects | Sleep fall rate | stage.restFallFactorOffset.ToStringSign() + stage.restFallFactorOffset.ToStringPercent() | An offset applied to the rate at which the creature's sleep need falls. | 4050 | null | null | false | false |
Capacity Effects | Prevents infection | (from im in stage.makeImmuneTo
select im.label).ToCommaList(false, false).CapitalizeFirst() |
Whether or not this will prevent infections. | 4050 | null | null | false | false |
Capacity Effects | Total bleed factor | stage.totalBleedFactor.ToStringPercent() | A multiplier applied to the overall rate of blood loss. | 4041 | null | null | false | false |
Capacity Effects | Natural healing factor | stage.naturalHealingFactor.ToStringByStyle(ToStringStyle.FloatTwo, ToStringNumberSense.Factor) | A multiplier applied to the overall rate of natural wound healing. | 4020 | null | null | false | false |
Capacity Effects | Healing | {string.Format("{0:0}", stage.regeneration)} hp/day | A flat amount of healing per day. | 4025 | null | null | false | false |
Capacity Effects | statModifier.stat.LabelCap | statModifier.stat.Worker.ValueToString(num4, false, ToStringNumberSense.Offset) | statModifier.stat.description | 4070 | null | null | false | false |
Capacity Effects | statModifierBySeverity.stat.LabelCap | statModifierBySeverity.stat.Worker.ValueToString(val, false, ToStringNumberSense.Offset) | statModifierBySeverity.stat.description | 4070 | null | null | false | false |
Capacity Effects | statModifier2.stat.LabelCap | statModifier2.stat.Worker.ValueToString(num5, false, ToStringNumberSense.Factor) | statModifier2.stat.description | 4070 | null | null | false | false |
Capacity Effects | statModifierBySeverity2.stat.LabelCap | statModifierBySeverity2.stat.Worker.ValueToString(val2, false, ToStringNumberSense.Factor) | statModifierBySeverity2.stat.description | 4070 | null | null | false | false |
Capacity Effects | label | "x" + num6.ToStringPercent() | {damageFactor.damageDef.Named("DAMAGE").CapitalizeFirst()} damage that this creature receives is multiplied by this amount. | 4075 | null | null | false | false |
Capacity Effects | Pain | "x" + this.painFactor.ToStringPercent() | The amount of pain caused by this condition. | 4050 | null | null | false | false |
Capacity Effects | Pain | (this.painOffset * 100f).ToString("+###0;-###0") + "%" | The amount of pain caused by this condition. | 4050 | null | null | false | false |
Capacity Effects | Non-{this.LabelCap.Named("GENE")} romance chance | "x" + this.missingGeneRomanceChanceFactor.ToStringPercent() | A multiplier on chance of having a romantic relationship with someone who does not have this gene. | 4050 | null | null | false | false |
Capacity Effects | Forced traits | text | "These traits will be added. All conflicting traits will become suppressed. " + text |
4080 | null | null | false | false |
Capacity Effects | Aptitudes | text2 | "Aptitude makes an individual perform at a higher or lower level than their learned skill. For example, an aptitude of +1 for a skill means that a person with level 5 in that skill will perform as though they were at level 6. The total value cannot exceed level 20 or fall below level 1. " + text2 |
4090 | null | null | false | false |
Capacity Effects | statModifier.stat.LabelCap | statModifier.ValueToStringAsOffset | statModifier.stat.description | 4070 | null | null | false | false |
Capacity Effects | statModifier2.stat.LabelCap | statModifier2.ToStringAsFactor | statModifier2.stat.description | 4070 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | (capMod.offset * 100f).ToString("+#;-#") + "%" | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | "x" + capMod.postFactor.ToStringPercent() | capMod.capacity.description | 4060 | null | null | false | false |
Capacity Effects | capMod.capacity.GetLabelFor().CapitalizeFirst() | "Max " + capMod.EvaluateSetMax(req.Pawn).ToStringPercent() | capMod.capacity.description | 4060 | null | null | false | false |
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