Difference between revisions of "User:Yoshida Keiji/User Guides/Surgery"
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− | == Building a | + | == Building a Hospital == |
=== Structure === | === Structure === | ||
Line 8: | Line 8: | ||
== Staff == | == Staff == | ||
− | Assign colonists with high Medicine skill which affects [[Surgery Success Chance]] (other Factors are [[Consciousness]], [[Manipulation]] and [[Sight]]. | + | Assign colonists with high Medicine skill which affects [[Surgery Success Chance]] (other Factors are [[Consciousness]], [[Manipulation]] and [[Sight]]). |
== Stock == | == Stock == | ||
Line 17: | Line 17: | ||
=== Medicine === | === Medicine === | ||
+ | Can only be crafter by colonists assigned to Doctor that have both Medicine skill 6+ AND Crafting skill 3+. | ||
− | === [[Glitterworld | + | === [[Glitterworld medicine]] === |
+ | |||
+ | == Patients == | ||
+ | Colonist`s can be checked by clicking on their [[health]] tab which contain the Overall and Operations tabs. |
Latest revision as of 11:28, 14 February 2021
Building a Hospital[edit]
Structure[edit]
Build 2 rooms. One with the beds and the second area be a freezer (room with coolers) so that the organs don`t deteriorate to high temperatures. Assign the area to a stockpile zone and only check green for medicine and Body Parts.
Floors[edit]
Sterile tiles help keep the room clean and prevent patients from getting various infections.
Staff[edit]
Assign colonists with high Medicine skill which affects Surgery Success Chance (other Factors are Consciousness, Manipulation and Sight).
Stock[edit]
There are three types of medicine:
Herbal medicine[edit]
Grow healroot
Medicine[edit]
Can only be crafter by colonists assigned to Doctor that have both Medicine skill 6+ AND Crafting skill 3+.
Glitterworld medicine[edit]
Patients[edit]
Colonist`s can be checked by clicking on their health tab which contain the Overall and Operations tabs.