Difference between revisions of "Version/0.14.1236"
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− | {{ | + | {{Version Nav}} |
− | + | With the flurry of support and fraud combat tasks abating, I took a little while to watch Zeebos’ stream. A discussion was had and it quickly became apparent that a lot of the events in the game weren’t really firing – ever. No heat waves, no crazy animals, no crashed ship parts. | |
− | *Events never | + | |
− | **Infestation | + | Doing some local testing, I realized how bad it was. Most of the events in the game would never fire. |
− | **Manhunter pack | + | |
− | **Psychic ship part crash | + | Holy crap! |
− | **Poison ship part crash | + | |
− | **Animal insanity (single) | + | I’ve fixed the issue and uploaded a patch to Steam. Your save games will be compatible. The new build is 0.14.1238 – look for that number at the top left of the main menu to confirm you’re running it. |
− | **Eclipse | + | |
− | **Solar flare | + | Look at it this way – it’s like releasing a juicy content patch! |
− | **Psychic drone | + | |
− | **Toxic fallout | + | '''Note:''' I haven’t updated the DRM-free download yet, I’ll do that when I’m a bit more certain the patch is still balanced. |
− | **Volcanic winter | + | |
− | **Heatwave | + | ==Changes== |
− | **Cold snap | + | |
− | **Flashstorm | + | * Fix: [[Events]] never fire (except in some exceptional circumstances): |
− | **Short circuit | + | ** Infestation |
− | **Crop blight | + | ** Manhunter pack |
− | **Alphabeavers | + | ** Psychic ship part crash |
− | **Psychic soothe | + | ** Poison ship part crash |
− | **Refugee chased | + | ** Animal insanity (single) |
− | **Thrumbo passes | + | ** Eclipse |
− | *Storyteller incorrectly | + | ** Solar flare |
− | *Threat cycle event maker sometimes | + | ** Psychic drone |
− | + | ** Toxic fallout | |
− | + | ** Volcanic winter | |
− | + | ** Heatwave | |
+ | ** Cold snap | ||
+ | ** Flashstorm | ||
+ | ** Short circuit | ||
+ | ** Crop blight | ||
+ | ** Alphabeavers | ||
+ | ** Psychic soothe | ||
+ | ** Refugee chased | ||
+ | ** Thrumbo passes | ||
+ | * Fix: [[Storyteller]] incorrectly adjusts trader frequency in relation to ally count. | ||
+ | * Fix: Threat cycle event maker sometimes queues events without enough points to actually fire them. |
Latest revision as of 02:54, 7 November 2023
Previous Version: Version/0.14.1234 Released on: 15 July 2016 |
Next Version: Version/0.14.1238 Released on: 19 July 2016 |
Released on: 17 July 2016
With the flurry of support and fraud combat tasks abating, I took a little while to watch Zeebos’ stream. A discussion was had and it quickly became apparent that a lot of the events in the game weren’t really firing – ever. No heat waves, no crazy animals, no crashed ship parts.
Doing some local testing, I realized how bad it was. Most of the events in the game would never fire.
Holy crap!
I’ve fixed the issue and uploaded a patch to Steam. Your save games will be compatible. The new build is 0.14.1238 – look for that number at the top left of the main menu to confirm you’re running it.
Look at it this way – it’s like releasing a juicy content patch!
Note: I haven’t updated the DRM-free download yet, I’ll do that when I’m a bit more certain the patch is still balanced.
Changes[edit]
- Fix: Events never fire (except in some exceptional circumstances):
- Infestation
- Manhunter pack
- Psychic ship part crash
- Poison ship part crash
- Animal insanity (single)
- Eclipse
- Solar flare
- Psychic drone
- Toxic fallout
- Volcanic winter
- Heatwave
- Cold snap
- Flashstorm
- Short circuit
- Crop blight
- Alphabeavers
- Psychic soothe
- Refugee chased
- Thrumbo passes
- Fix: Storyteller incorrectly adjusts trader frequency in relation to ally count.
- Fix: Threat cycle event maker sometimes queues events without enough points to actually fire them.