Difference between revisions of "Template:Tag/Melee Material"

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m (fixed damage factor calls)
(Marked as obsolete)
 
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  {{#vardefine: name  | {{{1|Wood}}}
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<noinclude>{{Obsolete|reason = I'm proud to announce that the changeover from ''Define'' to ''Infobox main'' is complete! This template is no longer used by any page. Template retained to keep page histories legible.}}</noinclude>{{#vardefine: name | {{{1|Wood}}}
}}{{#vardefine: blunt | {{Q| {{#var:name}} | Melee Blunt Damage Factor }}
 
}}{{#vardefine: sharp | {{Q| {{#var:name}} | Melee Sharp Damage Factor }}
 
 
}}
 
}}
 
{| {{Tag/ST| c_22 | 15em }}
 
{| {{Tag/ST| c_22 | 15em }}
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|-
 
|-
 
{{Tag/HR}} Blunt Damage
 
{{Tag/HR}} Blunt Damage
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|          {{Format/Equation Table | {{#var:name}} | Melee Blunt Damage  }}
|          {{Format/Value          | {{#var:blunt}} }}
 
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|-
 
|-
 
{{Tag/HR}} Sharp Damage
 
{{Tag/HR}} Sharp Damage
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|          {{Format/Equation Table | {{#var:name}} | Melee Sharp Damage  }}
|          {{Format/Value          | {{#var:sharp}} }}
 
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|}
 
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Latest revision as of 15:13, 20 April 2022

Material for Melee Weapons
Cooldown ×1
Blunt Damage ×0.9
Sharp Damage ×0.4