Difference between revisions of "Template:Define"
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FixSomeBugs (talk | contribs) (Added a non-factor version of insulation. As of 1.0 insulation - {hot,cold} is not a factor, but rather a simple value of textiles. Consider cleaning up Insulation - {Hot,Cold} Factor if all textiles are updated to non-factor versions.) |
(moved Template:Obsolete to /doc) |
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− | <includeonly> | + | <includeonly>{{#set: |
− | {{#set: | ||
Kind ={{{category|Unknown}}} | Kind ={{{category|Unknown}}} | ||
| Color =rgb{{{color|}}} | | Color =rgb{{{color|}}} | ||
| Image =[[File:{{{image|{{BASEPAGENAME}}}}}.png]] | | Image =[[File:{{{image|{{BASEPAGENAME}}}}}.png]] | ||
}}{{#set: | }}{{#set: | ||
+ | | Name ={{BASEPAGENAME}} | ||
| Accuracy (Long) Base ={{{accuracy (long) base|}}} | | Accuracy (Long) Base ={{{accuracy (long) base|}}} | ||
| Accuracy (Medium) Base ={{{accuracy (medium) base|}}} | | Accuracy (Medium) Base ={{{accuracy (medium) base|}}} | ||
Line 27: | Line 27: | ||
| Beauty Factor ={{{beauty factor|}}} | | Beauty Factor ={{{beauty factor|}}} | ||
| Beauty Offset ={{{beauty offset|}}} | | Beauty Offset ={{{beauty offset|}}} | ||
+ | | Bingus ={{{bingus|}}} | ||
| Blast Radius ={{{blastRadius|}}} | | Blast Radius ={{{blastRadius|}}} | ||
| Block Adjacent Sow ={{{block adjacent sow|}}} | | Block Adjacent Sow ={{{block adjacent sow|}}} | ||
Line 92: | Line 93: | ||
| Insulation - Cold Factor ={{{insulation - cold factor|}}} | | Insulation - Cold Factor ={{{insulation - cold factor|}}} | ||
| Insulation - Heat Factor ={{{insulation - heat factor|}}} | | Insulation - Heat Factor ={{{insulation - heat factor|}}} | ||
− | |||
− | |||
| Is Body Part ={{{is body part|}}} | | Is Body Part ={{{is body part|}}} | ||
| Is Pleasure Drug ={{{is pleasure drug|}}} | | Is Pleasure Drug ={{{is pleasure drug|}}} | ||
Line 108: | Line 107: | ||
| Market Value Base ={{{market value base|}}} | | Market Value Base ={{{market value base|}}} | ||
| Market Value Factor ={{{market value factor|}}} | | Market Value Factor ={{{market value factor|}}} | ||
− | | Mass Base={{{mass|{{#switch:{{BASEPAGENAME}}|{{Define/Mass|page}}|#default={{#switch:{{{1}}}|{{Define/Mass|category}}}}}}}}} | + | <!-- The following function is broken, disabling until it's fixed or deleted. |
+ | | Mass Base={{{mass|{{#switch:{{BASEPAGENAME}}|{{Define/Mass|page}}|#default={{#switch:{{{1}}}|{{Define/Mass|category}}}}}}}}} | ||
+ | --> | ||
+ | | Mass Base={{{mass|}}} | ||
| Max Hit Points Base ={{{max hit points base|}}} | | Max Hit Points Base ={{{max hit points base|}}} | ||
| Max Hit Points Factor ={{{max hit points factor|}}} | | Max Hit Points Factor ={{{max hit points factor|}}} | ||
Line 190: | Line 192: | ||
| Taste ={{{taste|}}} | | Taste ={{{taste|}}} | ||
| Tech Level ={{{tech level|}}} | | Tech Level ={{{tech level|}}} | ||
+ | | Terrain Affordance Needed = {{{terrain affordance needed|}}} | ||
| Thing Class ={{{thing class|}}} | | Thing Class ={{{thing class|}}} | ||
| Ticker Type ={{{ticker type|}}} | | Ticker Type ={{{ticker type|}}} | ||
Line 204: | Line 207: | ||
| Visual Size Range Max ={{{visual size range max|}}} | | Visual Size Range Max ={{{visual size range max|}}} | ||
| Visual Size Range Min ={{{visual size range min|}}} | | Visual Size Range Min ={{{visual size range min|}}} | ||
+ | | Volume = {{{volume|}}} | ||
| Walk Speed ={{{walk speed|}}} | | Walk Speed ={{{walk speed|}}} | ||
| Wild Cluster Radius ={{{wild cluster radius|}}} | | Wild Cluster Radius ={{{wild cluster radius|}}} | ||
Line 209: | Line 213: | ||
| Wild Cluster Size Min ={{{wild cluster size min|}}} | | Wild Cluster Size Min ={{{wild cluster size min|}}} | ||
| Wild Commonality Max Fraction ={{{wild commonality max fraction|}}} | | Wild Commonality Max Fraction ={{{wild commonality max fraction|}}} | ||
+ | | Work To Make ={{{work to make base|}}} | ||
| Work To Make Base ={{{work to make base|}}} | | Work To Make Base ={{{work to make base|}}} | ||
| Work To Make Factor ={{{work to make factor|}}} | | Work To Make Factor ={{{work to make factor|}}} | ||
Line 214: | Line 219: | ||
| Work To Build Factor ={{{work to build factor|}}} | | Work To Build Factor ={{{work to build factor|}}} | ||
| Work To Build Offset ={{{work to build offset |}}} | | Work To Build Offset ={{{work to build offset |}}} | ||
− | }}{{ {{{1}}} }} | + | }}{{ {{{1}}} }}</includeonly><noinclude> |
− | </includeonly> | ||
− | <noinclude> | ||
{{documentation}} | {{documentation}} | ||
</noinclude> | </noinclude> |
Latest revision as of 11:45, 24 April 2022
Template:Define has been deprecated or removed from the wiki; it is no longer updated or in use. Reason: I'm proud to announce that the changeover from Define to Infobox main is complete! This template is no longer used by any page. Template retained to keep page histories legible. |
Description[edit]
This template defines the stats for an item that, after a long and confusing chain of transclusions, will end up in Template:Infobox/Thing. It's usage is just like other Infobox templates, but for the first parameter you have to type either Drug, Medicine, Material, Meal, Exotic Item or Textile. Most parameters are optional. Note: Some stats may no longer have any effect on the infobox.
Keywords[edit]
base = write in decimal form about a base stat.
factor = how many times your item affects something, eg. 2.5 would show on the Infobox: 2.5x
offset = add a + or - to say how much using this item will offset a stat
Detailed Usage[edit]
{{Define | (Drug/Medicine/Material/Meal/Textile/Exotic Item) | category = Category of the item. | image = Define a specific image name to be used in the Infobox. Not needed if the image name is the same as the page name. | accuracy (long) base = | accuracy (medium) base = | accuracy (short) base = | accuracy (touch) base = | armor - (blunt/sharp) base = no prefix or suffix | armor - (blunt/electric/heat/sharp) factor/offset = x prefix | beauty base/factor/offset = | blood filtration factor/offset = | blood pumping factor/offset = | breathing factor/offset = | consciousness factor/offset = | days to rot = (base) | description = the description in-game about the object | deterioration rate base = | door opening speed factor = | equipped angle offset = | flammability base/factor = | global work speed offset = | hearing factor/offset = | hunger factor/offset = | insulation - cold factor = | insulation - heat factor = | joy offset = | manipulation factor/offset = | market value base/factor = | mass = (base) | max hit points base = | max hit points factor = | maximum comfortable temperature base = | medical potency base = | melee blunt damage base = | melee cooldown base/factor = | melee damage base = | melee sharp damage base = | metabolism factor/offset = | minimum comfortable temperature base = | move speed base = | moving factor/offset = | pain factor/offset = | ranged cooldown base = | rest effectiveness factor = | rest factor/offset= | sell price multiplier base = | sight factor/offset = | stack limit = | talking factor/offset = | taste = | type = | type2 = | target hit chance factor = | work to make base/factor/offset = | work to build factor/offset = }}
The above documentation is transcluded from Template:Define/doc. (edit | history) Editors can experiment in this template's sandbox (create | mirror) and testcases (create) pages. Please add categories to the /doc subpage. Subpages of this template. |