Difference between revisions of "Version/0.12.910"
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I’ve just uploaded a hotfix to version Alpha12b. This is purely a fixing and balancing hotfix. | I’ve just uploaded a hotfix to version Alpha12b. This is purely a fixing and balancing hotfix. | ||
− | + | ==Compatibility== | |
− | |||
* Your saves from A12 should still work. Hooray! | * Your saves from A12 should still work. Hooray! | ||
* Data/XML-only mods from A12 should still work. Yay! | * Data/XML-only mods from A12 should still work. Yay! | ||
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==Changes in Alpha12b== | ==Changes in Alpha12b== | ||
− | + | * Rebalanced animal hauling, [[Spike trap|traps]], [[charge rifle]], [[assault rifle]]. | |
− | * Rebalanced animal hauling, traps, charge rifle, assault rifle. | + | * Rebalanced animal hunger rates and plant nutritions so [[animals]] need larger grass pastures to be sustainable. |
− | * Rebalanced animal hunger rates and plant nutritions so animals need larger grass pastures to be sustainable. | + | * [[Thrumbo]] is much more powerful in combat. |
− | * Thrumbo is much more powerful in combat. | ||
* Sleeping pawns now wake up when harmed. | * Sleeping pawns now wake up when harmed. | ||
* Float menu column is wider to avoid cut-off text. | * Float menu column is wider to avoid cut-off text. | ||
* Ship part incidents won’t occur so early. | * Ship part incidents won’t occur so early. | ||
− | * First raid comes a bit earlier on Cassandra and Phoebe. | + | * First raid comes a bit earlier on [[AI Storytellers|Cassandra and Phoebe]]. |
* Fixed: Manual work priorities being used after switching to non-manual priorities. | * Fixed: Manual work priorities being used after switching to non-manual priorities. | ||
* Fixed: Colonists have ‘colonist left unburied’ thoughts when tame animals were left unburied. | * Fixed: Colonists have ‘colonist left unburied’ thoughts when tame animals were left unburied. | ||
− | * Fixed: Eggs can only be used for simple | + | * Fixed: [[Eggs]] can only be used for [[simple meal]]s |
* Fixed: Trade items dropping in weird places. | * Fixed: Trade items dropping in weird places. | ||
* Fixed: Colonists incapable of violence can slaugher animals. | * Fixed: Colonists incapable of violence can slaugher animals. | ||
− | * Fixed: | + | * Fixed: [[Alphabeaver]]s leave the map after they sleep because they get hungry. |
* Fixed: Date changes over at 6am, not midnight. | * Fixed: Date changes over at 6am, not midnight. | ||
* Misc other fixes and improvements. | * Misc other fixes and improvements. | ||
==Change in Alpha12c== | ==Change in Alpha12c== | ||
− | + | * [[Poison ship]] part event now only drops one ship part instead of 2-3. | |
− | * Poison ship part event now only drops one ship part instead of 2-3. |
Latest revision as of 02:54, 7 November 2023
Previous Version: Version/0.12.906 Released on: 22 August 2015 |
Next Version: Version/0.12.914 Released on: 30 August 2015 |
Released on: 26 August 2015
I’ve just uploaded a hotfix to version Alpha12b. This is purely a fixing and balancing hotfix.
Compatibility[edit]
- Your saves from A12 should still work. Hooray!
- Data/XML-only mods from A12 should still work. Yay!
- Mods with code from A12 may work, or they may break. You may need to recompile them with the new DLL. Aww.
- To get the update: Download using your previous link from your last email and install to a clean empty folder. There will not be a new email sent. Your personal download link is permanent and always has the latest version. If you need help with anything, please go to ludeon.com/support.
Changes in Alpha12b[edit]
- Rebalanced animal hauling, traps, charge rifle, assault rifle.
- Rebalanced animal hunger rates and plant nutritions so animals need larger grass pastures to be sustainable.
- Thrumbo is much more powerful in combat.
- Sleeping pawns now wake up when harmed.
- Float menu column is wider to avoid cut-off text.
- Ship part incidents won’t occur so early.
- First raid comes a bit earlier on Cassandra and Phoebe.
- Fixed: Manual work priorities being used after switching to non-manual priorities.
- Fixed: Colonists have ‘colonist left unburied’ thoughts when tame animals were left unburied.
- Fixed: Eggs can only be used for simple meals
- Fixed: Trade items dropping in weird places.
- Fixed: Colonists incapable of violence can slaugher animals.
- Fixed: Alphabeavers leave the map after they sleep because they get hungry.
- Fixed: Date changes over at 6am, not midnight.
- Misc other fixes and improvements.
Change in Alpha12c[edit]
- Poison ship part event now only drops one ship part instead of 2-3.