Difference between revisions of "Version/0.12.910"

From RimWorld Wiki
Jump to navigation Jump to search
(Initial Commit)
 
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 +
{{Version Nav}}
 
I’ve just uploaded a hotfix to version Alpha12b. This is purely a fixing and balancing hotfix.
 
I’ve just uploaded a hotfix to version Alpha12b. This is purely a fixing and balancing hotfix.
  
===Compatibility===
+
==Compatibility==
 
 
 
* Your saves from A12 should still work. Hooray!
 
* Your saves from A12 should still work. Hooray!
 
* Data/XML-only mods from A12 should still work. Yay!
 
* Data/XML-only mods from A12 should still work. Yay!
Line 9: Line 9:
  
 
==Changes in Alpha12b==
 
==Changes in Alpha12b==
 
+
* Rebalanced animal hauling, [[Spike trap|traps]], [[charge rifle]], [[assault rifle]].
* Rebalanced animal hauling, traps, charge rifle, assault rifle.
+
* Rebalanced animal hunger rates and plant nutritions so [[animals]] need larger grass pastures to be sustainable.
* Rebalanced animal hunger rates and plant nutritions so animals need larger grass pastures to be sustainable.
+
* [[Thrumbo]] is much more powerful in combat.
* Thrumbo is much more powerful in combat.
 
 
* Sleeping pawns now wake up when harmed.
 
* Sleeping pawns now wake up when harmed.
 
* Float menu column is wider to avoid cut-off text.
 
* Float menu column is wider to avoid cut-off text.
 
* Ship part incidents won’t occur so early.
 
* Ship part incidents won’t occur so early.
* First raid comes a bit earlier on Cassandra and Phoebe.
+
* First raid comes a bit earlier on [[AI Storytellers|Cassandra and Phoebe]].
 
* Fixed: Manual work priorities being used after switching to non-manual priorities.
 
* Fixed: Manual work priorities being used after switching to non-manual priorities.
 
* Fixed: Colonists have ‘colonist left unburied’ thoughts when tame animals were left unburied.
 
* Fixed: Colonists have ‘colonist left unburied’ thoughts when tame animals were left unburied.
* Fixed: Eggs can only be used for simple meals
+
* Fixed: [[Eggs]] can only be used for [[simple meal]]s
 
* Fixed: Trade items dropping in weird places.
 
* Fixed: Trade items dropping in weird places.
 
* Fixed: Colonists incapable of violence can slaugher animals.
 
* Fixed: Colonists incapable of violence can slaugher animals.
* Fixed: Alphabeavers leave the map after they sleep because they get hungry.
+
* Fixed: [[Alphabeaver]]s leave the map after they sleep because they get hungry.
 
* Fixed: Date changes over at 6am, not midnight.
 
* Fixed: Date changes over at 6am, not midnight.
 
* Misc other fixes and improvements.
 
* Misc other fixes and improvements.
  
 
==Change in Alpha12c==
 
==Change in Alpha12c==
 
+
* [[Poison ship]] part event now only drops one ship part instead of 2-3.
* Poison ship part event now only drops one ship part instead of 2-3.
 

Latest revision as of 02:54, 7 November 2023

Previous Version: Version/0.12.906
Released on: 22 August 2015
Next Version: Version/0.12.914
Released on: 30 August 2015

Released on: 26 August 2015


I’ve just uploaded a hotfix to version Alpha12b. This is purely a fixing and balancing hotfix.

Compatibility[edit]

  • Your saves from A12 should still work. Hooray!
  • Data/XML-only mods from A12 should still work. Yay!
  • Mods with code from A12 may work, or they may break. You may need to recompile them with the new DLL. Aww.
  • To get the update: Download using your previous link from your last email and install to a clean empty folder. There will not be a new email sent. Your personal download link is permanent and always has the latest version. If you need help with anything, please go to ludeon.com/support.

Changes in Alpha12b[edit]

  • Rebalanced animal hauling, traps, charge rifle, assault rifle.
  • Rebalanced animal hunger rates and plant nutritions so animals need larger grass pastures to be sustainable.
  • Thrumbo is much more powerful in combat.
  • Sleeping pawns now wake up when harmed.
  • Float menu column is wider to avoid cut-off text.
  • Ship part incidents won’t occur so early.
  • First raid comes a bit earlier on Cassandra and Phoebe.
  • Fixed: Manual work priorities being used after switching to non-manual priorities.
  • Fixed: Colonists have ‘colonist left unburied’ thoughts when tame animals were left unburied.
  • Fixed: Eggs can only be used for simple meals
  • Fixed: Trade items dropping in weird places.
  • Fixed: Colonists incapable of violence can slaugher animals.
  • Fixed: Alphabeavers leave the map after they sleep because they get hungry.
  • Fixed: Date changes over at 6am, not midnight.
  • Misc other fixes and improvements.

Change in Alpha12c[edit]

  • Poison ship part event now only drops one ship part instead of 2-3.