Difference between revisions of "Template:Apparel AP Calculation"

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(Previous edits break existing usecase because there are times where the result will be 2 or below. You can't change this piecemeal. If you want to change the standard, you'll have to change all of the uses of it at once, all the way otherwise issues like this will reoccur)
 
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{{#vardefine: effectiveArmor1 |{{#expr: {{{armor1|0}}} - {{{ap|9}}}}}}} <!--
+
{{#vardefine: effectiveArmor1 |{{#expr: {{{armor1|0}}} - {{{ap|0}}}}}}} <!--
 
-->{{#vardefine: effectiveArmor2 |{{#expr: {{{armor2|0}}} - {{{ap|0}}}}}}} <!--
 
-->{{#vardefine: effectiveArmor2 |{{#expr: {{{armor2|0}}} - {{{ap|0}}}}}}} <!--
 
-->{{#vardefine: effectiveArmor3 |{{#expr: {{{armor3|0}}} - {{{ap|0}}}}}}} <!--
 
-->{{#vardefine: effectiveArmor3 |{{#expr: {{{armor3|0}}} - {{{ap|0}}}}}}} <!--
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-->{{#ifexpr: {{#var: effectiveArmor4}} < 0| {{#vardefine: effectiveArmor4 | 0 }} }} <!--
 
-->{{#ifexpr: {{#var: effectiveArmor4}} < 0| {{#vardefine: effectiveArmor4 | 0 }} }} <!--
  
-->{{#expr:100*(({{#ifexpr: (100-{{#var: effectiveArmor}}) > 0 | {{#expr:100-{{#var: effectiveArmor}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor}}/2.0) < (100.0-{{#var: effectiveArmor}}/2.0) | {{#expr:{{#var: effectiveArmor}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor}}/2.0}} }}/100)* 0.5)
+
-->{{#expr:100*(({{#ifexpr: (100-{{#var: effectiveArmor1}}) > 0 | {{#expr:100-{{#var: effectiveArmor1}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor1}}/2.0) < (100.0-{{#var: effectiveArmor1}}/2.0) | {{#expr:{{#var: effectiveArmor1}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor1}}/2.0}} }}/100)* 0.5)
  
{{#if: {{{armor2|}}} | * (({{#ifexpr: (100-{{#var: effectiveArmor}}) > 0 | {{#expr:100-{{#var: effectiveArmor}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor}}/2.0) < (100.0-{{#var: effectiveArmor}}/2.0) | {{#expr:{{#var: effectiveArmor}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor}}/2.0}} }}/100)* 0.5) }}
+
{{#if: {{{armor2|}}} | * (({{#ifexpr: (100-{{#var: effectiveArmor2}}) > 0 | {{#expr:100-{{#var: effectiveArmor2}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor2}}/2.0) < (100.0-{{#var: effectiveArmor2}}/2.0) | {{#expr:{{#var: effectiveArmor2}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor2}}/2.0}} }}/100)* 0.5) }}
  
{{#if: {{{armor3|}}} | * (({{#ifexpr: (100-{{#var: effectiveArmor}}) > 0 | {{#expr:100-{{#var: effectiveArmor}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor}}/2.0) < (100.0-{{#var: effectiveArmor}}/2.0) | {{#expr:{{#var: effectiveArmor}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor}}/2.0}} }}/100)* 0.5) }}
+
{{#if: {{{armor3|}}} | * (({{#ifexpr: (100-{{#var: effectiveArmor3}}) > 0 | {{#expr:100-{{#var: effectiveArmor3}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor3}}/2.0) < (100.0-{{#var: effectiveArmor3}}/2.0) | {{#expr:{{#var: effectiveArmor3}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor3}}/2.0}} }}/100)* 0.5) }}
  
{{#if: {{{armor4|}}} | * (({{#ifexpr: (100-{{#var: effectiveArmor}}) > 0 | {{#expr:100-{{#var: effectiveArmor}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor}}/2.0) < (100.0-{{#var: effectiveArmor}}/2.0) | {{#expr:{{#var: effectiveArmor}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor}}/2.0}} }}/100)* 0.5) }}
+
{{#if: {{{armor4|}}} | * (({{#ifexpr: (100-{{#var: effectiveArmor4}}) > 0 | {{#expr:100-{{#var: effectiveArmor4}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor4}}/2.0) < (100.0-{{#var: effectiveArmor4}}/2.0) | {{#expr:{{#var: effectiveArmor4}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor4}}/2.0}} }}/100)* 0.5) }}
}}
+
}}<noinclude>{{Documentation wanted}}</noinclude>

Latest revision as of 23:21, 1 November 2024

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