Difference between revisions of "Template:Apparel Table Row"
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! [[{{{?Name}}}]]{{#switch: {{{DLC}}} | Royalty (DLC) = {{RoyaltyIcon}} | Ideology (DLC) = {{IdeologyIcon}} | Royalty (DLC), Ideology (DLC) | Ideology (DLC), Royalty (DLC) = {{RoyaltyIcon}}{{IdeologyIcon}} }} | ! [[{{{?Name}}}]]{{#switch: {{{DLC}}} | Royalty (DLC) = {{RoyaltyIcon}} | Ideology (DLC) = {{IdeologyIcon}} | Royalty (DLC), Ideology (DLC) | Ideology (DLC), Royalty (DLC) = {{RoyaltyIcon}}{{IdeologyIcon}} }} | ||
| {{#if: {{{HP}}} | {{{HP}}} | – }} | | {{#if: {{{HP}}} | {{{HP}}} | – }} | ||
− | | {{#if: {{{Blunt}}} | {{%|{{{Blunt}}} }} | – }} | + | | {{#if: {{{Blunt}}} | {{%|{{{Blunt}}} }} | {{#if: {{{Blunt2}}} | {{{Blunt2}}}% | – }} }} |
− | | {{#if: {{{HeatA}}} | {{%|{{{HeatA}}} }} | – }} | + | | {{#if: {{{HeatA}}} | {{%|{{{HeatA}}} }} | {{#if: {{{HeatA2}}} | {{{HeatA2}}}% | – }} }} |
− | | {{#if: {{{Sharp}}} | {{%|{{{Sharp}}} }} | – }} | + | | {{#if: {{{Sharp}}} | {{%|{{{Sharp}}} }} | {{#if: {{{Sharp2}}} | {{{Sharp2}}}% | – }} }} |
− | | {{#if: {{{Cold}}} | {{%|{{{Cold}}} }} | – }} | + | | {{#if: {{{Cold}}} | {{%|{{{Cold}}} }} | {{#if: {{{Cold2}}} | {{Temperature|{{{Cold2}}}||delta}} | – }} }} |
− | | {{#if: {{{HeatI}}} | {{%|{{{HeatI}}} }} | – }} | + | | {{#if: {{{HeatI}}} | {{%|{{{HeatI}}} }} | {{#if: {{{HeatI2}}} | {{Temperature|{{{HeatI2}}}||delta}} | – }} }} |
| {{#if: {{{Research}}} | [[Research#{{{Research}}}|{{{Research}}}]] | – }} | | {{#if: {{{Research}}} | [[Research#{{{Research}}}|{{{Research}}}]] | – }} | ||
| data-sort-value="{{formatnum:{{{Work}}}|R}}" | {{#if: {{{Work}}} | {{Ticks|{{{Work}}} }} | – }} | | data-sort-value="{{formatnum:{{{Work}}}|R}}" | {{#if: {{{Work}}} | {{Ticks|{{{Work}}} }} | – }} | ||
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| ?Insulation Factor - Cold = Cold | | ?Insulation Factor - Cold = Cold | ||
| ?Insulation Factor - Heat = HeatI | | ?Insulation Factor - Heat = HeatI | ||
+ | | ?Armor - Blunt = Blunt2 | ||
+ | | ?Armor - Heat = HeatA2 | ||
+ | | ?Armor - Sharp = Sharp2 | ||
+ | | ?Insulation - Cold Base = Cold2 | ||
+ | | ?Insulation - Heat Base = HeatI2 | ||
| ?Required Research = Research | | ?Required Research = Research | ||
| ?Work To Make = Work | | ?Work To Make = Work |
Revision as of 15:22, 7 July 2022
Name | HP | Armor - Blunt | Armor - Heat | Armor - Sharp | Insulation - Cold | Insulation - Heat | Research requirement | Work to Make | Material Cost | Base Market Value |
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