Difference between revisions of "Haul things"

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(can be imprecise and misleading)
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<noinclude>{{stub}}{{Main|Orders}}</noinclude>
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<noinclude>{{stub}}{{Main|Orders|Hauling}}</noinclude>
{{Info|Mark [[debris]] and other items to be hauled to [[dumping stockpile]]s.}}
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{{Info|The '''"haul things"''' order marks [[chunk]]s and other items to be [[hauling|hauled]] to [[stockpile zone]].}}
  
 
This order is carried out by colonists assigned to [[Work#Haul|haul]] in the work menu.  
 
This order is carried out by colonists assigned to [[Work#Haul|haul]] in the work menu.  
  
[[Animal]] [[corpse]]s must be [[Allow]]ed before hauling.
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<noinclude>
 
 
[[Colonist]]s must be capable to [[Moving|walk]]. This may happen because of low [[consciousness]].
 
 
 
[[Colony]] must have an empty, accessible spot [[configured to store it]].
 
 
 
Haulers will always haul the closest marked debris to the closest [[Dumping stockpile zone]], no matter the distance.
 
 
 
Haulers will take the max amount they can carry, and if the target stockpile cell can't hold it all, they will drop the extra nearby.
 
 
 
Pawns with injuries to their arms or spine suffer reduced [[Health#Manipulation|manipulation]] and will not be able to carry as much. The amount is listed as the pawn's 'carrying capacity' stat.
 
 
 
In combat, debris can be used as cover, thus aiding colonists in defense.<noinclude>
 
 
 
== See also ==
 
* See section [[Animals#Haul|Haul]] on ''Animals''.
 
 
 
 
{{nav|order|wide}}
 
{{nav|order|wide}}
 
[[Category:Orders]]
 
[[Category:Orders]]
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 
</noinclude>
 
</noinclude>

Revision as of 11:26, 8 October 2022

The "haul things" order marks chunks and other items to be hauled to stockpile zone.

This order is carried out by colonists assigned to haul in the work menu.