Difference between revisions of "Snow"

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{{for|weather events|Environment#Weather}}
 
 
{{Rewrite|reason=Needs integration with rest of wiki, and potentially to be entire subsumed by [[Terrain]] or [[Environment]] and replaced with a redirect to there}}
 
{{Rewrite|reason=Needs integration with rest of wiki, and potentially to be entire subsumed by [[Terrain]] or [[Environment]] and replaced with a redirect to there}}
 
{{Move|reason=Integrate as above]}}
 
{{Move|reason=Integrate as above]}}
'''Snow''' is created on [[roof|unroofed]] areas during snowy weather, i.e. "rain" when the temperature is freezing. It will cover [[soil]], [[lichen-covered soil]], [[rich soil]], [[rough sandstone]], [[stony soil]]... It won't cover [[march]], [[shallow water]]...
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{{for|weather events|Environment#Weather}}
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'''Snow''' is created on [[roof|unroofed]] areas during snowy weather, i.e. "rain" when the [[temperature]] is freezing. It will cover solid [[terrain]] but will not cover water of any type, including marsh.
  
It can be removed by [[Fire]], [[steam geyser]]s, [[lightning]], [[colonist]]s when designated with the [[Zone#Snow clear area|Snow Clear Zone]], and by temperatures above {{Temperature|0}}.
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It can be removed by [[fire]], [[steam geyser]]s, [[lightning]], [[colonist]]s when designated with the [[Zone#Snow clear area|Snow Clear Zone]], and by temperatures above {{Temperature|0}}.
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Colonists may build [[snowman|snowmen]] as a [[recreation]]al activity when there is snow on the ground.
  
 
== Weather ==
 
== Weather ==
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== Depth ==
 
== Depth ==
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{{stub|section=1|reason= Rate of deposition?}}
 
Various depths of snow exist, with deeper levels hindering movement more. Depth is an internal value, measured from 0% to 100%, hidden from the player.
 
Various depths of snow exist, with deeper levels hindering movement more. Depth is an internal value, measured from 0% to 100%, hidden from the player.
  
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File:Desertcolwinter.jpg|... the same colony in winter. Not all [[biome]]s will have snow.
 
File:Desertcolwinter.jpg|... the same colony in winter. Not all [[biome]]s will have snow.
 
</gallery>
 
</gallery>
 
== See also ==
 
 
* [[Recreation#Building snowman|Building snowman]] - a [[recreation]]al activity
 

Revision as of 23:09, 17 October 2022

Snow is created on unroofed areas during snowy weather, i.e. "rain" when the temperature is freezing. It will cover solid terrain but will not cover water of any type, including marsh.

It can be removed by fire, steam geysers, lightning, colonists when designated with the Snow Clear Zone, and by temperatures above 0 °C (32 °F).

Colonists may build snowmen as a recreational activity when there is snow on the ground.

Weather

There are two types of snowy weather: gentle snow and hard snow. These can occur at temperatures of -0.5 °C (31.1 °F) and below.

Weather Accuracy modifier Move speed modifier Snow rate
Gentle snow 80% 100% 120%
Hard snow 80% 80% 80%

Depth

Various depths of snow exist, with deeper levels hindering movement more. Depth is an internal value, measured from 0% to 100%, hidden from the player.

Level Depth range (%) Move speed (%)
Dusting 3 ≤ 𝑥 < 25 100
Thin 25 ≤ 𝑥 < 50 76
Medium 50 ≤ 𝑥 < 75 62
Thick 75+ 52

Melting

The melting rate of snow from ambient temperature is found using the following table:

Temperature range Melting rate (depth %/tick)
°C (32 °F) and below 0
Between 0 °C (32 °F) to 10 °C (50 °F) 0.058% of temperature²
10 °C (50 °F) and above 0.58% of temperature

As a result, snow will not be melted by ambient temperatures of 0 °C (32 °F) or less, and the higher the temperature the faster the snow will melt.

Slideshow