Difference between revisions of "Template talk:Nav/mechanoids"
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(Created page with "===Categorizing== It would be nice to have the following sort: *Combat mechanoids (mechs in the base game first, followed by DLC in rough combat order) *Labor/Work mechanoids...") |
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*Combat mechanoids (mechs in the base game first, followed by DLC in rough combat order) | *Combat mechanoids (mechs in the base game first, followed by DLC in rough combat order) | ||
*Labor/Work mechanoids (anything that is useful out of combat) | *Labor/Work mechanoids (anything that is useful out of combat) | ||
− | *Boss mechanoids (War queen...) | + | *Boss mechanoids (War queen...) 05:42, 24 October 2022 (UTC) |
− | + | :Added Combat/Labor split. Adding an extra row for the supermechs made it look a little weird with only three short entries, but can be potentially added. Personally I don't really think theres enough of a distinction between them and combat mechs, and it might imply aren't mechanitor usable, but you're welcome to disagree as always. I am a little sad I had to delete my pretty little ask/template combination though hahaha [[User:Harakoni|Harakoni (Wiki Moderator)]] ([[User talk:Harakoni|talk]]) 08:44, 24 October 2022 (UTC) |
Revision as of 08:44, 24 October 2022
=Categorizing
It would be nice to have the following sort:
- Combat mechanoids (mechs in the base game first, followed by DLC in rough combat order)
- Labor/Work mechanoids (anything that is useful out of combat)
- Boss mechanoids (War queen...) 05:42, 24 October 2022 (UTC)
- Added Combat/Labor split. Adding an extra row for the supermechs made it look a little weird with only three short entries, but can be potentially added. Personally I don't really think theres enough of a distinction between them and combat mechs, and it might imply aren't mechanitor usable, but you're welcome to disagree as always. I am a little sad I had to delete my pretty little ask/template combination though hahaha Harakoni (Wiki Moderator) (talk) 08:44, 24 October 2022 (UTC)