Difference between revisions of "Hive"
MortalSmurph (talk | contribs) (Variables in code InitialPawnsPoints = 200; but testing in game shows 2 megaspiders (300) can spawn.) |
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|destroyyield = {{Icon Small|Insect jelly}} 30 | |destroyyield = {{Icon Small|Insect jelly}} 30 | ||
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− | A '''hive''' can spawn in regions with caves or when opening an [[ancient shrine]] or at [[Events#Infestation|Infestation events]]. | + | A '''hive''' can spawn in regions with caves or when opening an [[ancient shrine]] or at [[Events#Infestation|Infestation events]]. Each hive spawns with insects like [[megascarab]]s, [[megaspider]]s and [[spelopede]]s. Megaspiders or spelopedes tend the hives, and without them, the hives will begin to show lack of maintenance, and shortly afterwards will deteriorate in 2.5 in-game hours. |
− | Insects will attack creatures trespassing the hive's boundaries, except for wild animals | + | Insects will attack creatures trespassing the hive's boundaries, except for wild animals. They will also mine random tiles which sometimes lead to [[Collapsed rocks]] falling from above and killing anything below. |
If there are less than 30 hives in a colony, non-dormant hives will reproduce another hive in a random roofed tile within 10 tiles of themselves. The time between hive reproduction depends on difficulty. The number of hives generated this way will never exceed 30, but it is possible to have more than 30 hives if they spawn directly from an infestation event. | If there are less than 30 hives in a colony, non-dormant hives will reproduce another hive in a random roofed tile within 10 tiles of themselves. The time between hive reproduction depends on difficulty. The number of hives generated this way will never exceed 30, but it is possible to have more than 30 hives if they spawn directly from an infestation event. | ||
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Hives can increase the temperature of their surroundings up to 38°C. It spawns 20 [[insect jelly]] every {{Ticks|26000}} to {{Ticks|30000}}, or {{#expr: 26000/2500}} to {{#expr: 30000/2500}} in-game hours, so long as there are is less than 40 jelly in adjacent tiles. It also spawns 1 [[Glow pod]] within 12 and 24 game hours. | Hives can increase the temperature of their surroundings up to 38°C. It spawns 20 [[insect jelly]] every {{Ticks|26000}} to {{Ticks|30000}}, or {{#expr: 26000/2500}} to {{#expr: 30000/2500}} in-game hours, so long as there are is less than 40 jelly in adjacent tiles. It also spawns 1 [[Glow pod]] within 12 and 24 game hours. | ||
− | + | Hives will self-heal over time 1 HP per {{ticks|6000}}, or a total of 10 HP per day.{{Check Tag|Fact Check}} | |
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When destroyed they drop 30 insect jelly. | When destroyed they drop 30 insect jelly. | ||
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If they are not maintained for {{ticks|60000}}, they will be healthy for a further {{ticks|60000}} before taking 10 points of damage every {{ticks|250}} {{Check Tag|Fact Check|Maintainance time, healthy time, and damage rate extrapolated from defs. Needs to be checked in game}} | If they are not maintained for {{ticks|60000}}, they will be healthy for a further {{ticks|60000}} before taking 10 points of damage every {{ticks|250}} {{Check Tag|Fact Check|Maintainance time, healthy time, and damage rate extrapolated from defs. Needs to be checked in game}} | ||
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==Version history== | ==Version history== |
Revision as of 12:27, 21 December 2023
This article is suggested to be rewritten. Reason: Cleanup and Format Standardisation. Also generates heat. How much etc.. You can help the RimWorld Wiki by improving it. |
Hive
A hive of giant insects. If activated, it will spawn additional insects and hives over time, as well as valuable insect jelly.
Base Stats
- Type
- Buildings
- HP
- 130
- Flammability
- 100%
Building
A hive can spawn in regions with caves or when opening an ancient shrine or at Infestation events. Each hive spawns with insects like megascarabs, megaspiders and spelopedes. Megaspiders or spelopedes tend the hives, and without them, the hives will begin to show lack of maintenance, and shortly afterwards will deteriorate in 2.5 in-game hours.
Insects will attack creatures trespassing the hive's boundaries, except for wild animals. They will also mine random tiles which sometimes lead to Collapsed rocks falling from above and killing anything below.
If there are less than 30 hives in a colony, non-dormant hives will reproduce another hive in a random roofed tile within 10 tiles of themselves. The time between hive reproduction depends on difficulty. The number of hives generated this way will never exceed 30, but it is possible to have more than 30 hives if they spawn directly from an infestation event.
Hives can increase the temperature of their surroundings up to 38°C. It spawns 20 insect jelly every 26,000 ticks (7.22 mins) to 30,000 ticks (8.33 mins), or 10.4 to 12 in-game hours, so long as there are is less than 40 jelly in adjacent tiles. It also spawns 1 Glow pod within 12 and 24 game hours.
Hives will self-heal over time 1 HP per 6,000 ticks (1.67 mins), or a total of 10 HP per day.[Fact Check]
When destroyed they drop 30 insect jelly.
Dormant hives may be present in maps which have caves. Those hives will not spread, although they will produce jelly and glow pods as usual. They will also spawn with insects around them, but they will not spawn more over time.
If they are not maintained for 60,000 ticks (16.67 mins), they will be healthy for a further 60,000 ticks (16.67 mins) before taking 10 points of damage every 250 ticks (4.17 secs) [Fact Check]