Difference between revisions of "Death refusal"
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== Summary == | == Summary == | ||
− | A few seconds after a pawn with at least one death refusal dies, the message "NAME is using death refusal to self- | + | A few seconds after a pawn with at least one death refusal dies, the message "NAME is using death refusal to self-resurrect" appears, they shake for a few seconds, and then they are revived. Any vital organs that were destroyed are replaced, although non-vital organs, like eyes or arms, are not{{Check Tag|Verify}}.<br/> |
=== Death refusal sickness === | === Death refusal sickness === |
Revision as of 16:47, 1 August 2024
This article relates to content added by Anomaly (DLC). Please note that it will not be present without the DLC enabled. |
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Death refusal is a hediff that revives a pawn shortly after they die.
Aquisition
Death refusal can be applied to a pawn after researching the death refusal research project through the imbue death refusal psychic ritual after discovering an unnatural corpse. This lowers the target's skills by a certain amount depending on how bad the quality of the ritual is.
Attacking members of the horax cult also can have 0-1[Verify] death refusals on them[Chance?].
When choosing the embrace the void Anomaly ending, the pawn you send gains four instances of death refusal.
Summary
A few seconds after a pawn with at least one death refusal dies, the message "NAME is using death refusal to self-resurrect" appears, they shake for a few seconds, and then they are revived. Any vital organs that were destroyed are replaced, although non-vital organs, like eyes or arms, are not[Verify].
Death refusal sickness
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: General. What is it, how long does it last, what does it do, etc. |
After using death refusal, a pawn gains death refusal sickness.
Analysis
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Version history
- Anomaly DLC Release - Added.