Difference between revisions of "Version/1.3.3079"

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{{Version Nav}}
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{{Version Nav|unstable=1}}
  
 
Build 1.3.3079 is up! I'd like to set this one public for everyone if possible!
 
Build 1.3.3079 is up! I'd like to set this one public for everyone if possible!

Latest revision as of 18:17, 8 August 2024

Previous Version: Version/1.3.3076
Released on: 31 July 2021
Next Version: Version/1.3.3080
Released on: 4 August 2021
UNSTABLE

Released on: 3 August 2021


Build 1.3.3079 is up! I'd like to set this one public for everyone if possible!

  • Improvements to classic ideo presed based on feedback.
  • Fix: Rebelling slaves now drop shield belt if they have a ranged weapon
  • Disable apparel requirements for roles if you choose classic ideo.
  • Fix: Rusted car only appears in north orientation.
  • Fix: Bestowing ceremony lands in shuttle without the bestower exiting, making all the escort pawns just leave the map.
  • Rename class PreconfiguredIdeo -> IdeoPreset.
  • Fix: Tooltip not shown for selected ideo preset.
  • Fix: Generated ideo building def gets overriden to a random one during initialization.
  • Adjust classic ideo preset to only have default precepts, no venerated animals, preferred weapons or non-funeral rituals.
  • Increase fade on oil smear art.
  • Improve mole people description.
  • Rework text for ideo presets and move "free ranchers" to strong category.
  • Add more constraints to Empire faction ideo generation. They are no longer proselytizers.
  • Fix: Exception when all slaves die while rebellion likely alert active (not hard crash).
  • Fix: Slave count rebellion factor shown incorrectly to users in tooltips.
  • Fix: Trying to convert humanlike pawn with no ideo (generated with PawnGenerationRequest(forceNoIdeo: true)) causes errors.
  • Increased plant harvest yield stats' max values.
  • Don't list "Cannot remove: Required" float menu option for precepts that have a default. All available options are already listed.
  • Fix: Dryad and Gaumaker pods can spawn over graves.
  • Brighten ideo-related text even further.
  • Ideoligion greyscale text color has a min brightness.
  • Fix: Drafted slaves which rebel dont opportunistically pick up weapons.
  • Fix: Archonexus guitar sound clips play before you close the new archonexus colony start dialog, instead of after like the game start dialog.
  • Fill in the rest of ideo preset tooltips.
  • Adjust slave rebellion likely alert copy to make things a bit more friendly to translators.
  • Fix: trailing newline, null on abandon with no active maps for slave rebellion likely alert