Difference between revisions of "Orders"

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[[Category:<translate>Orders</translate>|*]]
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[[Category:<translate>Game mechanics</translate>]]
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Orders</translate>|*]]
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Game mechanics</translate>]]

Revision as of 10:14, 10 March 2014

Template:TNT

Orders are used to allot what objects on the colony need to be interacted with.

<translate> Cut plants</translate> ||
<translate> Haul things</translate> ||
<translate> Mine</translate> <translate> Harvest plants</translate>

<translate>

Cut plants

Marks plants to be cut and destroyed. The plant will be completely removed, and any food will be harvested. </translate> <translate>

Harvest plants

Marks plants to be harvested. Food will be harvested as possible from plant, but the plant it self will remain. </translate> <translate>

Haul things

Mark debris to be hauled to dumping areas. </translate> <translate>

Mine

Designate areas of rock or mineral to be mined out. </translate>

{{nav/<translate> en</translate>|order}} [[Category:<translate> Orders</translate>|*]] [[Category:<translate> Game mechanics</translate>]]