Difference between revisions of "Orders"
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XrypticPyro (talk | contribs) (Translated to English) |
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Most orders are used to allocate object interactions with the settlers. | Most orders are used to allocate object interactions with the settlers. | ||
− | {|class="wikitable" | + | |
− | + | {|class="wikitable" style="text-align:center;" | |
− | | width= | + | |- |
− | + | | width=100px height=50px | [[Mine|Mine]] | |
− | | width= | + | | width=100px height=50px | [[Haul things|Haul things]] |
− | + | | width=100px height=50px | [[Cut plants|Cut plants]] | |
− | | width= | + | | width=100px height=50px | [[Harvest food|Harvest food]] |
− | + | | width=100px height=50px | [[Chop wood|Chop wood]] | |
− | | width= | + | | width=100px height=50px | [[Hunt|Hunt]] |
− | + | | width=100px height=50px | [[Plan|Plan]] | |
− | | width= | + | | width=100px height=50px | [[Claim|Claim]] |
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Revision as of 16:53, 14 August 2014
Most orders are used to allocate object interactions with the settlers.
Mine | Haul things | Cut plants | Harvest food | Chop wood | Hunt | Plan | Claim |
Mine
Designate areas of rock or mineral to be mined out.
Haul things
Mark debris and other items to be hauled to dumping areas. Not needed for things like food or corpses, which are always haulable.
Cut plants
Mark plants to be cut and destroyed. The plant will be completely removed, and any food will be harvested.
Harvest plants
Mark plants to be harvested. Food will be harvested as possible from plant, but the plant itself will remain.
Hunt
Mark animals to be hunted by your hunters.
Plan
Place planning designations. These don't do anything except help you plan future expansions.
{{Template:TNTN|order|wide}}
[[Category:
Orders|*]]
[[Category:
Game mechanics]]