Difference between revisions of "Limestone blocks"
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{{Material | {{Material | ||
− | | | + | | description = Blocks of solid limestone. |
− | | | + | | category = Stony |
− | | | + | | color = (158,153,135) |
− | | | + | | always haulable = true |
+ | | appearance = Bricks | ||
+ | | def name = BlocksLimestone | ||
+ | | default color = (158,153,135) | ||
+ | | draw gui overlay = true | ||
+ | | graphic class = Graphic_Single | ||
+ | | graphic path = Things/Item/Resource/StoneBlocks | ||
+ | | label = limestone blocks | ||
+ | | parent name = StoneBlocksBase | ||
+ | | path cost = 15 | ||
+ | | resource readout priority = Middle | ||
+ | | rotatable = false | ||
+ | | selectable = true | ||
+ | | sound drop = Stone_Drop | ||
+ | | sound impact stuff = BulletImpactGround | ||
+ | | sound interact = Stone_Drop | ||
+ | | stack limit = 75 | ||
+ | | stuff adjective = limestone | ||
+ | | thing class = ThingWithComponents | ||
+ | | use standard health = false | ||
| beauty factor = 1.2 | | beauty factor = 1.2 | ||
+ | | beauty offset = 2 | ||
+ | | rest effectiveness factor = 0.9 | ||
| door opening speed factor = 0.45 | | door opening speed factor = 0.45 | ||
| flammability factor = 0 | | flammability factor = 0 | ||
+ | | market value base = 1.9 | ||
| market value factor = 0.4 | | market value factor = 0.4 | ||
| max health factor = 2.55 | | max health factor = 2.55 | ||
+ | | melee blunt damage base = 1.0 | ||
| melee cooldown factor = 1.35 | | melee cooldown factor = 1.35 | ||
− | | | + | | melee sharp damage base = 0.6 |
| work to make factor = 4.5 | | work to make factor = 4.5 | ||
− | |||
| work to make offset = 140 | | work to make offset = 140 | ||
− | |||
− | |||
− | |||
}} | }} |
Revision as of 16:04, 26 February 2015
[[Category:{{{1}}}]]
Limestone blocks
Blocks of solid limestone.
- Type
- Material – [[{{{2}}}|{{{1}}}]]
- Stack Limit
- 75
Base Stats
Stat Modifiers
- Door Opening Speed
- ×0.45
- Flammability
- ×0
- Max Hit Points
- ×1.55
- Melee Cooldown
- ×1.3 ... further results