Difference between revisions of "Steel"
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| category = Metallic | | category = Metallic | ||
| description = An iron-carbon metal alloy used for building structures, tools, and weapons. | | description = An iron-carbon metal alloy used for building structures, tools, and weapons. | ||
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| color = (102,102,105) | | color = (102,102,105) | ||
| always haulable = true | | always haulable = true | ||
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| melee sharp damage base = 1 | | melee sharp damage base = 1 | ||
}} | }} | ||
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+ | {{Info|Steel is the primary resource for mid to late game construction, and is therefore vital. Without steel, you cannot build new power generators, conduits, batteries, temperature regulators like coolers and heaters, or turrets and sandbags, so ensure that you have a steady supply. Steel appears at your crash site when a new game is started. After this steel is exhausted, it can be obtained through random drops, trading, mining, disassembling mechanoids, or melting slag into useable steel at an [[Electric Smelter]].}} |
Revision as of 16:17, 2 March 2015
[[Category:{{{1}}}]]
Steel
An iron-carbon metal alloy used for building a huge variety of structures, weapons, and machines.
- Type
- Material – [[{{{2}}}|{{{1}}}]]
- Stack Limit
- 75
Base Stats
Stat Modifiers
Steel is the primary resource for mid to late game construction, and is therefore vital. Without steel, you cannot build new power generators, conduits, batteries, temperature regulators like coolers and heaters, or turrets and sandbags, so ensure that you have a steady supply. Steel appears at your crash site when a new game is started. After this steel is exhausted, it can be obtained through random drops, trading, mining, disassembling mechanoids, or melting slag into useable steel at an Electric Smelter.