Difference between revisions of "Synthread"
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| category = Fabric | | category = Fabric | ||
| description = Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well. | | description = Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well. | ||
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| always haulable = true | | always haulable = true | ||
| color = (174,219,228) | | color = (174,219,228) | ||
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| max health base = 150 | | max health base = 150 | ||
}} | }} | ||
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+ | {{Info|Space age fabric. Cannot be grown, only acquired by trading or through random drops. The starting gear on the three base colonists is a Synthread T-Shirt and Pants, and occasionally a jacket as well. Some raiders and outlanders will occasionally come wearing Synthread apparel, as well.}} |
Revision as of 16:19, 2 March 2015
[[Category:{{{1}}}]]
Synthread
Spacer-tech synthetic fabric designed for making ordinary clothes. It is soft, light, strong, and insulates well.
- Type
- Textile – [[{{{2}}}|{{{1}}}]]
- Stack Limit
- 75
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.26
- Armor - Heat
- ×0.9
- Armor - Sharp
- ×0.94
- Flammability
- ×0.7
- Insulation - Cold
- ×22
- Insulation - Heat
- ×22
- Max Hit Points
- ×1.3 ... further results
Space age fabric. Cannot be grown, only acquired by trading or through random drops. The starting gear on the three base colonists is a Synthread T-Shirt and Pants, and occasionally a jacket as well. Some raiders and outlanders will occasionally come wearing Synthread apparel, as well.