Difference between revisions of "Rhinoceros leather"

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(Added info.)
Line 18: Line 18:
 
| thing class = ThingWithComponents
 
| thing class = ThingWithComponents
 
| armor - blunt factor = 2.0
 
| armor - blunt factor = 2.0
| armor - electric factor = 4
+
| armor - electric factor = 4.0
 
| armor - heat factor = 1.7
 
| armor - heat factor = 1.7
 
| armor - sharp factor = 2.5
 
| armor - sharp factor = 2.5
 
| beauty base = -30
 
| beauty base = -30
| insulation - cold factor = 0.89
+
| insulation - cold factor = 0.65
| insulation - heat factor = 0.89
+
| insulation - heat factor = 0.65
 
| market value base = 6
 
| market value base = 6
| market value factor = 1.29
+
| market value factor = 1.3
 
| max hit points base = 100
 
| max hit points base = 100
 
}}
 
}}
  
 
{{Info|'''Rhinohide''' is produced when a [[Overview#cook|cook]] butchers a [[rhinoceros]] at a [[butcher table]].}}
 
{{Info|'''Rhinohide''' is produced when a [[Overview#cook|cook]] butchers a [[rhinoceros]] at a [[butcher table]].}}

Revision as of 12:54, 26 August 2016

Rhinoceros leather

Rhinocerosleather b.png

Tanned, dried, scraped rhinocerous skin. It is exceptionally durable in combat, but provides little protection from weather.


Type
TextileLeather
Stack Limit
75

Base Stats

Flammability
1
Market Value
4.2
Mass
0.03
Max Hit Points
60
... further results

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×1.29
Flammability
×1
Insulation - Cold
×14
Insulation - Heat
×14
Max Hit Points
×1.5
... further results

Rhinohide is produced when a cook butchers a rhinoceros at a butcher table.