Difference between revisions of "Kibble"
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(added information about not spoiling, added info about insect/human meat) |
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− | {{Info|'''Kibble''' is a kind of [[animal]] feed. It is inedible to humans. It can only be made by a [[Menus#Cook|cook]] at a [[butcher table]]. No minimum cooking skill is required to create it. The recipe requires 1 unit of nutrition from vegetarian items (20 fruit or vegetables or haygrass) and 1 unit of nutrition from meat and/or animal products. A completed bill produces 50 kibble. Kibble restores only 5% [[saturation]], but up to 20 can be consumed in one sitting.}} | + | {{Info|'''Kibble''' is a kind of [[animal]] feed. It is inedible to humans. It can only be made by a [[Menus#Cook|cook]] at a [[butcher table]]. No minimum cooking skill is required to create it. The recipe requires 1 unit of nutrition from vegetarian items (20 fruit or vegetables or haygrass) and 1 unit of nutrition from meat and/or animal products. A completed bill produces 50 kibble. Kibble restores only 5% [[saturation]], but up to 20 can be consumed in one sitting.}} Kibble never spoils if it is under a roof, so kibble is a long-term and easily stored way to feed large amounts of animals. |
− | The most efficient way to create Kibble is to use [[haygrass]] for the vegetable, as it is the most plentifully generated vegetable component. | + | The most efficient way to create Kibble is to use [[haygrass]] for the vegetable, as it is the most plentifully generated vegetable component. Kibble is also an effective way to use insect or human meat, both of which will give your colonists bad thoughts if incorporated into their diets. |
Revision as of 19:52, 30 October 2016
"raw" is not in the list (Raw, Bad, Tasty, Terrible, Awful, Simple, Fine, Lavish, Undefined, NeverForNutrition, ...) of allowed values for the "Taste" property.
Kibble
Kibble animal feed made from mixed meat and plant sources.
Nutrition Facts
- Nutrition
- 0.05
- Taste
- Raw
Base Stats
Kibble is a kind of animal feed. It is inedible to humans. It can only be made by a cook at a butcher table. No minimum cooking skill is required to create it. The recipe requires 1 unit of nutrition from vegetarian items (20 fruit or vegetables or haygrass) and 1 unit of nutrition from meat and/or animal products. A completed bill produces 50 kibble. Kibble restores only 5% saturation, but up to 20 can be consumed in one sitting. Kibble never spoils if it is under a roof, so kibble is a long-term and easily stored way to feed large amounts of animals.
The most efficient way to create Kibble is to use haygrass for the vegetable, as it is the most plentifully generated vegetable component. Kibble is also an effective way to use insect or human meat, both of which will give your colonists bad thoughts if incorporated into their diets.