Difference between revisions of "Chocolate"

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(The last test worked, now to fix the preferability.)
Line 22: Line 22:
 
| sound interact = Standard_Drop
 
| sound interact = Standard_Drop
 
| stack limit = 75
 
| stack limit = 75
 +
| taste = fine
 
| thing class = ThingWithComps
 
| thing class = ThingWithComps
 
| use hit points = true
 
| use hit points = true

Revision as of 04:28, 14 January 2017

"fine" is not in the list (Raw, Bad, Tasty, Terrible, Awful, Simple, Fine, Lavish, Undefined, NeverForNutrition, ...) of allowed values for the "Taste" property.

Chocolate

Chocolate c.png

A delicious preparation of cocoa seeds ground together with sugar and vanilla. Very pleasurable to eat, but not very nutritious.


Type
FoodMeal
Stack Limit
75

Nutrition Facts

Nutrition
0.1
Taste
Fine

Base Stats

Deterioration Rate
8
Market Value
3
Mass
0.075
Max Hit Points
60
... further results

Chocolate is only obtainable through trade at a Comms Console with a Bulk Goods Trader. Chocolate can be stored and consumed by colonists to provide a positive moodlet, although offers very little nutrition.