Difference between revisions of "Category:Capacity"
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Revision as of 16:03, 6 February 2018
Stat Name | Description |
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Blood Filtration | A character's ability to fight off diseases. Affects consciousness and immunity gain speed. |
Blood Pumping | How well a creature can move blood around its body. Affects consciousness and moving. |
Breathing | The ability of a character to breathe. Affects consciousness and movement. |
Consciousness | The state or quality of awareness. A pawn loses consciousness when this falls below 30%, and dies when this reaches 0%. |
Digestion | How well a creature's body converts food reserves into energy to sustain life. Digestion influences the rest rate multiplier at 30% weight. |
Eating | A character's ability to eat. |
Hearing | How well a creature can detect sound waves. It improves social and trade prices. |
Manipulation | How well a character can physically interact with objects. Directly affected by consciousness and arms/hands/fingers effectiveness. |
Moving | How well a character can move around. Directly affected by consciousness. |
Pain | How much pain a person feels. |
Sight | How well a character can see. |
Talking | A character's capacity of speech. Directly affected by consciousness. |
Pages in category "Capacity"
The following 12 pages are in this category, out of 12 total.