Difference between revisions of "Mortar shell"
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PigeonGuru (talk | contribs) |
(Updated stats for A17b.) |
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Line 19: | Line 19: | ||
| ticker type = Normal | | ticker type = Normal | ||
| use hit points = true | | use hit points = true | ||
− | | deterioration rate base = | + | | deterioration rate base = 1.5 |
| flammability base = 1.0 | | flammability base = 1.0 | ||
− | | market value base = | + | | market value base = 10 |
| max hit points base = 70 | | max hit points base = 70 | ||
| mass = 3.5 | | mass = 3.5 |
Revision as of 12:02, 15 July 2017
Mortar shell
Mortar shells serve as ammunition fired from one of the three mortar types (Explosive, Incendiary, EMP). They are also a requirement to build improvised explosive traps (explosive, incendiary). They can be crafted at a machining table for 5 steel and 10 chemfuel, or bought from traders, typically the combat supplier. An artillery shell will explode in a 5 x 5 square if damage reduces its hit points to 20 or less, or deterioration reduces them to 0.