Difference between revisions of "Smokepop pack"
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PigeonGuru (talk | contribs) (Created page with "{{UC}} A single-use defensive device that releases a cloud of smoke if the wearer is hit by a projectile. The smoke reduces hit chance by 70%, for any projectile that paths...") |
PigeonGuru (talk | contribs) |
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The smoke reduces hit chance by 70%, for any projectile that paths through smoke. | The smoke reduces hit chance by 70%, for any projectile that paths through smoke. | ||
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+ | == Usage == | ||
+ | It's best used by your workers. The smoke makes it much harder for enemies to hit, allowing your vulnerable colonists to run. | ||
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+ | It works OK with melee colonists, with the smoke giving melee colonists the chance to move in, though you will want to equip the [[shield belt]] instead, which isn't one-use and gives more solid protection. | ||
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+ | Ranged colonists pair terribly with this as smoke reduces their accuracy as well. It should only be used as a last-line defense to cover a retreat. |
Revision as of 11:53, 26 May 2017
A single-use defensive device that releases a cloud of smoke if the wearer is hit by a projectile.
The smoke reduces hit chance by 70%, for any projectile that paths through smoke.
Usage
It's best used by your workers. The smoke makes it much harder for enemies to hit, allowing your vulnerable colonists to run.
It works OK with melee colonists, with the smoke giving melee colonists the chance to move in, though you will want to equip the shield belt instead, which isn't one-use and gives more solid protection.
Ranged colonists pair terribly with this as smoke reduces their accuracy as well. It should only be used as a last-line defense to cover a retreat.