Difference between revisions of "Randy Random"
Line 1: | Line 1: | ||
+ | {{Version|0.13.1135}} | ||
<!--Top Nav Box--> | <!--Top Nav Box--> | ||
{| align=center | {| align=center | ||
Line 22: | Line 23: | ||
{{clear}} | {{clear}} | ||
==Code Specifics== | ==Code Specifics== | ||
− | |||
desiredPopulationMin = 4 | desiredPopulationMin = 4 |
Revision as of 04:24, 22 June 2017
This article may contain outdated information that is inaccurate for the current version of the game. It was last updated for 0.13.1135.
|
Randy Random
Randy doesn't follow rules. He'll generate random events, and he doesn't care if they make a story of triumph or utter hopelessness. It's all drama to him.
Base Stats
- Type
- AI Storytellers
Randy Random is the wildcard AI. Any AI event could be triggered at any time with Randy. You may encounter insanely good trade deals, or you may find yourself faced with a raid during a storm while there is an eclipse as your power generator explodes, and your military members go insane. For those looking to ultimately lose to chaos among their attempts at order a la Dwarf Fortress, Randy Random may be the AI Storyteller for you.
Code Specifics
desiredPopulationMin = 4 desiredPopulationMax = 13 desiredPopulationCritical = 50 AverageIncidentsPerDay = 1.45 GeneralWeight = 0.79 ThreatSmallWeight = 0.0950 LargeThreatWeight = 0.095 MaxThreatBigIntervalDays = 13