Difference between revisions of "Packaged survival meal"
(Updated deterioration rate.) |
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| sound eat = Meal_Eat | | sound eat = Meal_Eat | ||
| taste = Fine | | taste = Fine | ||
− | | joy = 0.02 | + | | joy offset = 0.02 |
| preferability = Fine | | preferability = Fine | ||
| use hit points = true | | use hit points = true |
Revision as of 20:34, 14 November 2017
Packaged survival meal
A high-quality packaged meal, manufactured for use in survival situations. While it never rots, it can still deteriorate if left outside. Great for traveling.
Nutrition Facts
- Nutrition
- 0.9
- Taste
- Simple
Base Stats
Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food. Occasionally they drop in random crashed drop pod events. Packaged Survival Meals restore 0.9 saturation.
When eaten, they provide the same mood buff as fine meals.
As of Alpha 17 after researching Packaged Meals, they can also be crafted with 0.5 nutrition worth of animal products and 0.5 nutrition worth of plant ingredients. This is rather wasteful, so don't use it to prepare meals for your colony. For the same price you can make a lavish meal which is more satisfying and provides a better mood boost (+10 vs +5), or 36 pemmican which doesn't last indefinitely but provide double the nutrition in total.
They do not expire, meaning they do not require cold storage.