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| |sell = {{icon|metal|32}} | | |sell = {{icon|metal|32}} |
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− | An '''autodoor''' allows colonists passage through walls. It will connect to a [[power conduit]] up to six tiles away. When powered, it will open so quickly that pawns passing through are not slowed at all. When not powered, autodoors function exactly like their normal counterparts, and when pawns pass through, they open and close at the same speed of a normal door.
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| + | The ''autodoor'' draws 50 W of power at all times. If not enough power is available, the ''autodoor'' behaves just like a regular door of the same material. |
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| + | Contrarily to the in-game description, not all ''autodoors'' allow unimpeded movement. Actually, a powered ''autodoor'' opens at 400% speed. This means that all powered ''autodoors'' not made of stone do not slow colonists down. Stone ''autodoors'' open slightly faster than regular wooden doors. |
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− | A single door that is placed correctly can split up to 4 rooms or corridors from each others, like this: | + | A very fast moving pawn would be slowed even by the fastest ''autodoors'', because none of them open instantly. |
− | <pre>
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− | ▢ = Air
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− | ▣ = Door
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− | ▩ = Wall
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| + | The below animation displays the difference in slow down (the animals all have an identical movement speed of 5 c/s). |
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− | ▩ ▩ ▢ ▢ ▢ ▩ ▩
| + | [[File:Doors comparison.gif|frame|left|Door materials from left to right: none, wood, steel, auto-wood, auto-steel, auto-stone, stone]] |
− | ▩ ▩ ▩ ▢ ▩ ▩ ▩
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− | ▢ ▩ ▩ ▢ ▩ ▩ ▢
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− | ▢ ▢ ▢ ▣ ▢ ▢ ▢
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− | ▢ ▩ ▩ ▢ ▩ ▩ ▢
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− | ▩ ▩ ▩ ▢ ▩ ▩ ▩
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− | ▩ ▩ ▢ ▢ ▢ ▩ ▩
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− | </pre>
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− | This technique is great for making compact sleeping areas because you can have 6 sleeping rooms with only 2 doors, like this:
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− | <pre>
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− | ▢ = Air
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− | ▣ = Door
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− | ▩ = Wall
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− | | |
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− | ▢ ▢ ▢ ▩ ▢ ▢ ▢ ▢ ▢ ▩ ▢ ▢ ▢ 3 rooms 5x6 tiles.
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− | ▢ ▢ ▢ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▢ ▢ ▢ This size gives the
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− | ▢ ▢ ▢ ▢ ▢ ▢ ▣ ▢ ▢ ▢ ▢ ▢ ▢ "spacious interior" happy thought
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− | ▩ ▩ ▩ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▩ ▩ ▩
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− | ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢
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− | ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ <-- 3 wide corridor
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− | ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢ ▢
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− | ▩ ▩ ▩ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▩ ▩ ▩
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− | ▢ ▢ ▢ ▢ ▢ ▢ ▣ ▢ ▢ ▢ ▢ ▢ ▢
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− | ▢ ▢ ▢ ▩ ▩ ▩ ▢ ▩ ▩ ▩ ▢ ▢ ▢ 3 more 5x6 rooms
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− | ▢ ▢ ▢ ▩ ▢ ▢ ▢ ▢ ▢ ▩ ▢ ▢ ▢
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− | | |
− | | |
− | </pre>
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− | | |
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| {{nav|structure|wide}} | | {{nav|structure|wide}} |
| [[Category:Structure]] | | [[Category:Structure]] |
Autodoor
Divides rooms. Powered operation allows people to move through the door without slowing them down.
Base Stats
- Type
- Structure
- HP
- 240
Building
- Size
- 1
- Placeable
- Yes
- Power
- -50 W
The autodoor draws 50 W of power at all times. If not enough power is available, the autodoor behaves just like a regular door of the same material.
Contrarily to the in-game description, not all autodoors allow unimpeded movement. Actually, a powered autodoor opens at 400% speed. This means that all powered autodoors not made of stone do not slow colonists down. Stone autodoors open slightly faster than regular wooden doors.
A very fast moving pawn would be slowed even by the fastest autodoors, because none of them open instantly.
The below animation displays the difference in slow down (the animals all have an identical movement speed of 5 c/s).
Door materials from left to right: none, wood, steel, auto-wood, auto-steel, auto-stone, stone