Difference between revisions of "Consciousness"

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(Explained what it did in game)
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{{Stat
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{{Capacity
 
| default base value = 1
 
| default base value = 1
 
| to string style = PercentZero
 
| to string style = PercentZero
| description = The state or quality of awareness. If it goes below 10% the pawn dies.
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| description = The state or quality of awareness. A pawn loses consciousness when this falls below 30% and dies when this reaches 0%.
 
}}
 
}}
  
Consciousness affects most colonist stats at 100% weight. This means that any reduction in Consciousness will impair a colonist's skill by the same amount.
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Although consciousness itself doesn't have any effect on a pawn's stats, it does directly influence several other capacities that a pawn has. Consciousness affects the following capacities:
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* [[Moving]]
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* [[Manipulation]]
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* [[Talking]]
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* [[Eating]]
  
 
{{#ask: [[Consciousness Importance::+]]
 
{{#ask: [[Consciousness Importance::+]]

Revision as of 16:46, 16 October 2018

Consciousness is a pawn capacity: The state or quality of awareness. A pawn loses consciousness when this falls below 30% and dies when this reaches 0%.

Although consciousness itself doesn't have any effect on a pawn's stats, it does directly influence several other capacities that a pawn has. Consciousness affects the following capacities:

StatWeightDescription
Reading Speed1A multiplier on how fast this person can read.
Moving1How well a character can move around. Directly affected by consciousness.
Talking1A character's capacity of speech. Directly affected by consciousness.
Manipulation1How well a character can physically interact with objects. Directly affected by consciousness and arms/hands/fingers effectiveness.
Eating1A character's ability to eat.