Difference between revisions of "Melee Hit Chance"
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Revision as of 06:06, 30 September 2020
This article is suggested to be rewritten. Reason: Outdated and not enough information on how the chance is calculated. You can help the RimWorld Wiki by improving it. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Melee Hit Chance is a stat: Base chance to hit a target in melee. Its minimum allowed value is 1%. Its default value is 100%.
Factors
- Melee skill
- Consciousness: 100% importance
- Sight: 40% importance—note that unlike almost all other stats, Sight impact is not capped at 100% efficiency here
- Note that as of A16, Manipulation does not effect Melee hit chance (for good or ill); this is probably a bug.
- Traits
- Brawler: +75%