Difference between revisions of "Plainleather"
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m (Fixed beauty value) |
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| armor - blunt factor = 0.24 | | armor - blunt factor = 0.24 | ||
| armor - heat factor = 1.5 | | armor - heat factor = 1.5 | ||
− | | beauty base = - | + | | beauty base = -4 |
| insulation - cold factor = 16 | | insulation - cold factor = 16 | ||
| insulation - heat factor = 16 | | insulation - heat factor = 16 |
Revision as of 12:34, 5 November 2019
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Plainleather
Tanned, dried, scraped skin. A good traditional material for making clothes and bags.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×0.81
- Flammability
- ×1
- Insulation - Cold
- ×16
- Insulation - Heat
- ×16
- Max Hit Points
- ×1.3 ... further results
Plainleather is a type of leather produced when a cook butchers one of a variety of medium-sized animals at a butcher table.
Plainleather is a new leather type added in 0.19/1.0. It merges the different leather types of medium-sized animals from earlier versions.
Sources
The following animals drop plainleather when butchered: