Difference between revisions of "Blood Filtration"
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<includeonly>:''Main Article: [[Blood Filtration]]''</includeonly> | <includeonly>:''Main Article: [[Blood Filtration]]''</includeonly> | ||
Blood Filtration is a function of a human's and animal's bodies provided by the [[kidney]]s and [[liver]]. It is a major factor of [[Immunity Gain Speed]] and is therefore critical to keeping sick people and animals alive. | Blood Filtration is a function of a human's and animal's bodies provided by the [[kidney]]s and [[liver]]. It is a major factor of [[Immunity Gain Speed]] and is therefore critical to keeping sick people and animals alive. | ||
+ | |||
+ | {{#ask: [[Blood Filtration Importance::+]] | ||
+ | | ?Blood Filtration Importance# = Weight | ||
+ | | ?Blood Filtration Limit# = Max | ||
+ | | ?description | ||
+ | | format = broadtable | ||
+ | | limit = 100 | ||
+ | | mainlabel = Stat | ||
+ | | sort = Blood Filtration Importance | ||
+ | | order = desc | ||
+ | }} | ||
<noinclude>[[Category:Capacity]]</noinclude> | <noinclude>[[Category:Capacity]]</noinclude> |
Revision as of 04:07, 2 October 2020
Blood Filtration is a pawn capacity: A character's ability to fight off diseases. Affects consciousness and immunity gain speed.
Blood Filtration is a function of a human's and animal's bodies provided by the kidneys and liver. It is a major factor of Immunity Gain Speed and is therefore critical to keeping sick people and animals alive.
Stat | Weight | Max | Description |
---|---|---|---|
Immunity Gain Speed | 0.5 | - | The speed at which this character gains immunity to diseases. If this is too slow, the character will die from the disease before developing immunity. |
Consciousness | 0.1 | 1 | The state or quality of awareness. A pawn loses consciousness when this falls below 30%, and dies when this reaches 0%. |