Difference between revisions of "Template:++/doc"
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In most cases, you'll want to use [[Template:+|<nowiki>{{+}}</nowiki>]] when a bonus to a stat is a benefit to the player. This template is to highlight only cases where an increase is a detriment. | In most cases, you'll want to use [[Template:+|<nowiki>{{+}}</nowiki>]] when a bonus to a stat is a benefit to the player. This template is to highlight only cases where an increase is a detriment. | ||
− | By default, the result will be bolded. You may also call the following parameters after the value to change this behavior: <code>| | + | By default, the result will be bolded. You may also call the following parameters after the value to change this behavior: <code>|n</code> (non-bold), <code>|normal</code> (non-bold). |
==Samples== | ==Samples== |
Latest revision as of 11:41, 14 December 2022
Description[edit]
This template is creates an easy method for making statements such as Mental break threshold +12
get replaced with a red + symbol and number, the manner in which they are presented in the game.
Syntax[edit]
Some text here {{++|value}}
By default, values are bolded. See the examples below for usage where this is not desirable.
Usage[edit]
Use this template any time you are referencing positive additions to skills, stats, moods, and the like.
In most cases, you'll want to use {{+}} when a bonus to a stat is a benefit to the player. This template is to highlight only cases where an increase is a detriment.
By default, the result will be bolded. You may also call the following parameters after the value to change this behavior: |n
(non-bold), |normal
(non-bold).
Samples[edit]
Example 1[edit]
This code:
Mental break threshold {{++|12}}
produces the following result:
Mental break threshold +12
Example 2[edit]
This code:
Mental break threshold {{++|12|n}}
produces the following result:
Mental break threshold +12
This code:
Mental break threshold {{++|12|normal}}
produces the following result:
Mental break threshold +12