Difference between revisions of "Wolfskin"
Jump to navigation
Jump to search
m (Fixed flammability) |
|||
Line 28: | Line 28: | ||
| market value factor = 1.30 | | market value factor = 1.30 | ||
| max hit points base = 60 | | max hit points base = 60 | ||
+ | | max hit points factor = 1.3 | ||
}} | }} | ||
Revision as of 05:04, 13 March 2020
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Wolfskin
A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold.
Base Stats
Stat Modifiers
- Armor - Blunt
- ×0.24
- Armor - Heat
- ×1.5
- Armor - Sharp
- ×1.02
- Flammability
- ×1
- Insulation - Cold
- ×24
- Insulation - Heat
- ×16
- Max Hit Points
- ×1.3 ... further results
Wolfskin is produced when a cook butchers a timber wolf, arctic wolf, or warg at a butcher table.
Wolfskin is a new leather type added in 0.19/1.0. It merges the different fur types from wolves, namely the timber wolfskin and arctic wolfskin from earlier versions. Because of their similarities to wolves, wargs also drop wolfskin now instead of warg fur.