Difference between revisions of "Psycasts"
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(Creating page - very rough atm) |
(Table will current psycasts, incomplete) |
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− | {| class="wikitable" | + | {| class="wikitable sortable" |
|- | |- | ||
− | ! Name !! Level (Title) !! Description !! Effects | + | ! Name !! Level (Title) !! Description !! Effects !! Entropy Gain !! Casting Time !! Duration !! Range |
|- | |- | ||
− | | Painblock || 1 (Yeoman) || Block pain pathways in the target's brain for a short time. This can allow a person to move and act even with | + | | '''Painblock''' || 1 (Yeoman) || Block pain pathways in the target's brain for a short time. This can allow a person to move and act even with grievous injuries which would normally incapacitate them || ''Psychically-induced pain insensitivity.'' |
− | * Target Pain Factor | + | * Target Pain Factor x10% |
− | + | || 10 | |
− | + | || 0.25s | |
+ | || 30s | ||
+ | || Target | ||
|- | |- | ||
− | | | + | | '''Stun''' || 1 (Yeoman) || Momentarily disrupt motor function in target's [sic] brain, preventing any movement. || |
+ | ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 12 | ||
+ | || 0.25s | ||
+ | || 3s | ||
+ | || Target | ||
|- | |- | ||
− | | Example || | + | | '''Burden''' || 1 (Yeoman)|| Example || ''Psychically-induced difficulty in locomotion'' |
+ | * Effect | ||
+ | || 8 | ||
+ | || 0.25s | ||
+ | || 30s | ||
+ | || Target | ||
+ | * | ||
+ | |- | ||
+ | | '''Entropy Link''' || 2 (Esquire) || Form a psychic link between caster and target, so that gain and loss of psychic entropy is shared between both equally. The link lasts for some time, but will break if the the two move far apart. || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 10 | ||
+ | || 1s | ||
+ | || 60s | ||
+ | || Target | ||
+ | |- | ||
+ | | '''Blinding Pulse''' || 2 (Esquire) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 20 | ||
+ | || 1s | ||
+ | || 30s | ||
+ | || 5 tiles | ||
+ | |- | ||
+ | | '''Beckon''' || 3 (Knight/Dame) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 20 | ||
+ | || 0.25s | ||
+ | || 10s | ||
+ | || Target | ||
+ | |- | ||
+ | | '''Chaos Skip''' || 3 (Knight/Dame) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 18 | ||
+ | || 0.25s | ||
+ | || ''Instantaneous'' | ||
+ | || Target | ||
+ | |- | ||
+ | | '''Vertigo Pulse''' || 3 (Knight/Dame) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 25 | ||
+ | || 1s | ||
+ | || 20s | ||
+ | || 5 tiles | ||
+ | |- | ||
+ | | '''Smokepop''' || 4 (Praetor) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 35 | ||
+ | || 1s | ||
+ | || ''Instantaneous'', Smoke dissipates in 30? seconds | ||
+ | || ? | ||
+ | |- | ||
+ | | '''Skip''' || 4 (Praetor) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 25 | ||
+ | || 0.25s | ||
+ | || ''Instantaneous'' | ||
+ | || Target | ||
+ | |- | ||
+ | | '''Focus''' || 4 (Praetor) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 15 | ||
+ | || 0.25s | ||
+ | || 60s | ||
+ | || Target | ||
+ | |- | ||
+ | | '''Wallraise''' || 4 (Praetor) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 25 | ||
+ | || 1s | ||
+ | || ''Instantaneous'', Wall disappears after ? seconds | ||
+ | || Target | ||
+ | |- | ||
+ | | '''Berserk''' || 5 (Baron/Baroness) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 35 | ||
+ | || 0.25s | ||
+ | || 30s | ||
+ | || Target | ||
+ | |- | ||
+ | | '''Invisibility''' || 5 (Baron/Baroness) || ? || ''Psychically-induced invisibility. This actually affects others nearby, making their brains unable to percieve the sight of this individual, even if the eyes are unaffected.'' | ||
+ | * Effect | ||
+ | || 30 | ||
+ | || 1s | ||
+ | || 15s | ||
+ | || Target | ||
+ | |- | ||
+ | | '''Berserk Pulse''' || 6 (Count/Countess) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 60 | ||
+ | || 1s | ||
+ | || 60s | ||
+ | || 3 tiles | ||
+ | |- | ||
+ | | '''Mass Chaos Skip''' || 6 (Count/Countess) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 40 | ||
+ | || 1s | ||
+ | || ''Instantaneous'' | ||
+ | || 8 tiles | ||
+ | |- | ||
+ | | '''Manhunter pulse'''|| 6 (Count/Countess) || ? || ''Psychically-induced.'' | ||
+ | * Effect | ||
+ | || 40 | ||
+ | || 1s | ||
+ | || 60s | ||
+ | || 30 tiles | ||
|- | |- | ||
− | |||
|} | |} | ||
+ | |||
+ | [[Category: Game mechanics]] | ||
+ | |||
+ | [[Category: Royalty]] |
Revision as of 06:42, 3 March 2020
Name | Level (Title) | Description | Effects | Entropy Gain | Casting Time | Duration | Range |
---|---|---|---|---|---|---|---|
Painblock | 1 (Yeoman) | Block pain pathways in the target's brain for a short time. This can allow a person to move and act even with grievous injuries which would normally incapacitate them | Psychically-induced pain insensitivity.
|
10 | 0.25s | 30s | Target |
Stun | 1 (Yeoman) | Momentarily disrupt motor function in target's [sic] brain, preventing any movement. |
Psychically-induced.
|
12 | 0.25s | 3s | Target |
Burden | 1 (Yeoman) | Example | Psychically-induced difficulty in locomotion
|
8 | 0.25s | 30s | Target
|
Entropy Link | 2 (Esquire) | Form a psychic link between caster and target, so that gain and loss of psychic entropy is shared between both equally. The link lasts for some time, but will break if the the two move far apart. | Psychically-induced.
|
10 | 1s | 60s | Target |
Blinding Pulse | 2 (Esquire) | ? | Psychically-induced.
|
20 | 1s | 30s | 5 tiles |
Beckon | 3 (Knight/Dame) | ? | Psychically-induced.
|
20 | 0.25s | 10s | Target |
Chaos Skip | 3 (Knight/Dame) | ? | Psychically-induced.
|
18 | 0.25s | Instantaneous | Target |
Vertigo Pulse | 3 (Knight/Dame) | ? | Psychically-induced.
|
25 | 1s | 20s | 5 tiles |
Smokepop | 4 (Praetor) | ? | Psychically-induced.
|
35 | 1s | Instantaneous, Smoke dissipates in 30? seconds | ? |
Skip | 4 (Praetor) | ? | Psychically-induced.
|
25 | 0.25s | Instantaneous | Target |
Focus | 4 (Praetor) | ? | Psychically-induced.
|
15 | 0.25s | 60s | Target |
Wallraise | 4 (Praetor) | ? | Psychically-induced.
|
25 | 1s | Instantaneous, Wall disappears after ? seconds | Target |
Berserk | 5 (Baron/Baroness) | ? | Psychically-induced.
|
35 | 0.25s | 30s | Target |
Invisibility | 5 (Baron/Baroness) | ? | Psychically-induced invisibility. This actually affects others nearby, making their brains unable to percieve the sight of this individual, even if the eyes are unaffected.
|
30 | 1s | 15s | Target |
Berserk Pulse | 6 (Count/Countess) | ? | Psychically-induced.
|
60 | 1s | 60s | 3 tiles |
Mass Chaos Skip | 6 (Count/Countess) | ? | Psychically-induced.
|
40 | 1s | Instantaneous | 8 tiles |
Manhunter pulse | 6 (Count/Countess) | ? | Psychically-induced.
|
40 | 1s | 60s | 30 tiles |