Difference between revisions of "Mechanoid Shredding Efficiency"
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* [[Skill::Crafting]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level. | * [[Skill::Crafting]]: [[Skill Base Factor::0.75|75%]] plus [[Skill Bonus Factor::0.025|2.5%]] per skill level. | ||
− | * [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance | + | * [[Manipulation]]: [[Manipulation Importance::0.9|90%]] importance, [[Manipulation Limit::-|No]] limit |
* [[Sight]]: [[Sight Importance::0.4|40%]] importance, [[Sight Limit::1|100%]] limit | * [[Sight]]: [[Sight Importance::0.4|40%]] importance, [[Sight Limit::1|100%]] limit | ||
The final value is capped at 100%. | The final value is capped at 100%. |
Revision as of 04:33, 2 October 2020
Mechanoid Shredding Efficiency is a stat: Multiplier on the amount of materials yielded when this person disassembles a dead mechanoid. Its default value is 100%.
Factors
- Crafting: 75% plus 2.5% per skill level.
- Manipulation: 90% importance, No limit
- Sight: 40% importance, 100% limit
The final value is capped at 100%.