Difference between revisions of "Breathing"

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Breathing bears a small weight in the consciousness and movement capacities, hence why [[Ailments#Asthma|asthmatics]] will be slightly slower than healthy colonists.
 
Breathing bears a small weight in the consciousness and movement capacities, hence why [[Ailments#Asthma|asthmatics]] will be slightly slower than healthy colonists.
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{{#ask: [[Breathing Importance::+]]
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| ?Breathing Importance# = Weight
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| ?Breathing Limit# = Max
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| ?description
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| format = broadtable
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| limit  = 100
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| mainlabel = Stat
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| sort = Breathing Importance
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| order = desc
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}}
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 04:09, 2 October 2020

Breathing is a pawn capacity: The ability of a character to breathe. Affects consciousness and movement.


Breathing is impaired by damaged lungs and neck. A character missing a lung has breathing reduced by 50% but can still survive. Without lungs, all breathing ceases and the organism will die. Lungs can be harvested and transplanted from other humans.

Breathing bears a small weight in the consciousness and movement capacities, hence why asthmatics will be slightly slower than healthy colonists.

StatWeightMaxDescription
Rest Rate Multiplier0.3-A multiplier on how quickly a creature rests while sleeping.
Consciousness0.21The state or quality of awareness. A pawn loses consciousness when this falls below 30%, and dies when this reaches 0%.
Moving0.2-How well a character can move around. Directly affected by consciousness.