Difference between revisions of "Version/0.0.250"

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{{Version Nav}}
 
''This version was released on: November 3, 2013''
 
''This version was released on: November 3, 2013''
  

Revision as of 11:52, 18 September 2020

Previous Version: Version/0.0.245
Released on: 30 October 2013
Next Version: Version/0.0.254B
Released on: 7 November 2013

Released on: 4 November 2013


This version was released on: November 3, 2013

Changes

Changes

  • Reorganized enemy attack AI to acquire turret targets even without line of sight.
  • Totally refactored how equipment and verbs are managed under the hood.
  • Split repair from construction
  • Beating the fire on a burning pawn stuns them.
  • Firefighters will extinguish nearby friendly pawns even outside home zones.
  • Melee attacks incap more than guns and explosives.
  • Cannot speed up time while a colonist is on fire
  • Short throws will no longer have large inaccuracies
  • Redid how the game uncovers fog at map start.
  • T and G are now zoom keys
  • Traders now stay around for two days, not a half day.
  • Reorganized options menu.

New Content

  • Added video quality levels. Mostly it just turns off AA.

Bug Fixes

  • Many bugfixes in prep for public alpha