Difference between revisions of "Moving"

From RimWorld Wiki
Jump to navigation Jump to search
Line 4: Line 4:
 
| to string style = PercentZero
 
| to string style = PercentZero
 
| description = How well a character can move around. Directly affected by consciousness.
 
| description = How well a character can move around. Directly affected by consciousness.
 +
}}
 +
 +
{{#ask: [[Moving Importance::+]]
 +
| ?Moving Importance# = Weight
 +
| ?Moving Limit# = Max
 +
| ?description
 +
| format = broadtable
 +
| limit  = 100
 +
| mainlabel = Stat
 +
| sort = Moving Importance
 +
| order = desc
 
}}
 
}}
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 04:09, 2 October 2020

Moving is a pawn capacity: How well a character can move around. Directly affected by consciousness.

StatWeightMaxDescription
Melee Dodge Chance18-Chance to dodge a melee attack that would've otherwise hit. Characters will not dodge while aiming or firing a ranged weapon.
Hunting Stealth1-This stat reduces the chance of hunted animals attacking the hunter. A 0% score means no reduction. A 100% score means animals never attack.
Move Speed1-Speed of movement in cells per second.