Difference between revisions of "User:Harakoni/ArmorQuality"
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(Test) |
Tag: Undo |
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</noinclude/> | </noinclude/> | ||
− | | | + | ! {{Icon Small|{{#var:name}}|32}} |
− | | | + | !style="text-align:right;" |'''Awful [[{{#var:name}}]]''' |
− | | | + | | {{ #expr: 0.6*{{#var:armSharp|}} round 2}} |
− | | | + | | {{ #expr: 0.6*{{#var:armBlunt|}} round 2}} |
− | | | + | | {{ #expr: 0.6*{{#var:armHeat|}} round 2}} |
− | | | + | | +{{ #expr: 0.8*{{#var:insulHeat|}} round 2}}°C |
− | | | + | | -{{ #expr: 0.8*{{#var:insulCold|}} round 2}}°C |
− | | | + | | {{Q|{{#var:name}}|Max Hit Points Base}} |
− | | Coverage{{#var:name}} | + | | {{Q|{{#var:name|}}|Coverage}} |
− | | | + | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} |
− | | | + | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} |
− | | | + | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Shell}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} |
− | | | + | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Overhead}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} |
− | | | + | | {{Market Value | {{ #expr: 0.5*{{#var:value|}}}}}}{{icon|silver|}} |
+ | |- | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ! {{Icon Small|{{#var:name}}|32}} | ||
+ | !style="text-align:right;" |'''Poor [[{{#var:name}}]]''' | ||
+ | | {{ #expr: 0.8*{{#var:armSharp|}} round 2}} | ||
+ | | {{ #expr: 0.8*{{#var:armBlunt|}} round 2}} | ||
+ | | {{ #expr: 0.8*{{#var:armHeat|}} round 2}} | ||
+ | | +{{ #expr: 0.9*{{#var:insulHeat|}} round 2}}°C | ||
+ | | -{{ #expr: 0.9*{{#var:insulCold|}} round 2}}°C | ||
+ | | {{Q|{{#var:name}}|Max Hit Points Base}} | ||
+ | | {{Q|{{#var:name|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Shell}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Overhead}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | | {{Market Value | {{ #expr: 0.75*{{#var:value|}}}}}}{{icon|silver|}} | ||
+ | |- | ||
+ | |||
+ | |||
+ | ! {{Icon Small|{{#var:name}}|32}} | ||
+ | !style="text-align:right;" |'''Normal [[{{#var:name}}]]''' | ||
+ | | {{ #expr: 1.0*{{#var:armSharp|}} round 2}} | ||
+ | | {{ #expr: 1.0*{{#var:armBlunt|}} round 2}} | ||
+ | | {{ #expr: 1.0*{{#var:armHeat|}} round 2}} | ||
+ | | +{{ #expr: 1.0*{{#var:insulHeat|}} round 2}}°C | ||
+ | | ={{ #expr: 1.0*{{#var:insulCold|}} round 2}}°C | ||
+ | | {{Q|{{#var:name}}|Max Hit Points Base}} | ||
+ | | {{Q|{{#var:name|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Shell}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Overhead}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | | {{Market Value | {{ #expr: 1.00*{{#var:value|}}}}}}{{icon|silver|}} | ||
+ | |- | ||
+ | |||
+ | |||
+ | ! {{Icon Small|{{#var:name}}|32}} | ||
+ | !style="text-align:right;" |'''Good [[{{#var:name}}]]''' | ||
+ | | {{ #expr: 1.15*{{#var:armSharp|}} round 2}} | ||
+ | | {{ #expr: 1.15*{{#var:armBlunt|}} round 2}} | ||
+ | | {{ #expr: 1.15*{{#var:armHeat|}} round 2}} | ||
+ | | +{{ #expr: 1.1*{{#var:insulHeat|}} round 2}}°C | ||
+ | | -{{ #expr: 1.1*{{#var:insulCold|}} round 2}}°C | ||
+ | | {{Q|{{#var:name}}|Max Hit Points Base}} | ||
+ | | {{Q|{{#var:name|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Shell}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Overhead}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | | {{Market Value | {{#ifexpr: {{ #expr: 1.25*{{#var:value|}}}} < {{ #expr: 500+{{#var:value|}}}} | {{ #expr: 1.25*{{#var:value|}}}} | {{ #expr: 500+{{#var:value|}}}}}} }}{{icon|silver|}} | ||
+ | |- | ||
+ | |||
+ | |||
+ | ! {{Icon Small|{{#var:name}}|32}} | ||
+ | !style="text-align:right;" |'''Excellent [[{{#var:name}}]]''' | ||
+ | | {{ #expr: 1.3*{{#var:armSharp|}} round 2}} | ||
+ | | {{ #expr: 1.3*{{#var:armBlunt|}} round 2}} | ||
+ | | {{ #expr: 1.3*{{#var:armHeat|}} round 2}} | ||
+ | | +{{ #expr: 1.2*{{#var:insulHeat|}} round 2}}°C | ||
+ | | -{{ #expr: 1.2*{{#var:insulCold|}} round 2}}°C | ||
+ | | {{Q|{{#var:name}}|Max Hit Points Base}} | ||
+ | | {{Q|{{#var:name|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Shell}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Overhead}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | | {{Market Value | {{#ifexpr: {{ #expr: 1.5*{{#var:value|}}}} < {{ #expr: 1000+{{#var:value|}}}} | {{ #expr: 1.5*{{#var:value|}}}} | {{ #expr: 1000+{{#var:value|}}}}}} }}{{icon|silver|}} | ||
+ | |- | ||
+ | |||
+ | |||
+ | ! {{Icon Small|{{#var:name}}|32}} | ||
+ | !style="text-align:right;" |'''Masterwork [[{{#var:name}}]]''' | ||
+ | | {{ #expr: 1.45*{{#var:armSharp|}} round 2}} | ||
+ | | {{ #expr: 1.45*{{#var:armBlunt|}} round 2}} | ||
+ | | {{ #expr: 1.45*{{#var:armHeat|}} round 2}} | ||
+ | | +{{ #expr: 1.5*{{#var:insulHeat|}} round 2}}°C | ||
+ | | -{{ #expr: 1.5*{{#var:insulCold|}} round 2}}°C | ||
+ | | {{Q|{{#var:name}}|Max Hit Points Base}} | ||
+ | | {{Q|{{#var:name|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Shell}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Overhead}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | | {{Market Value | {{#ifexpr: {{ #expr: 2.5*{{#var:value|}}}} < {{ #expr: 2000+{{#var:value|}}}} | {{ #expr: 2.5*{{#var:value|}}}} | {{ #expr: 2000+{{#var:value|}}}}}} }}{{icon|silver|}} | ||
+ | |- | ||
+ | |||
+ | |||
+ | ! {{Icon Small|{{#var:name}}|32}} | ||
+ | !style="text-align:right;" |'''Legendary [[{{#var:name}}]]''' | ||
+ | | {{ #expr: 1.8*{{#var:armSharp|}} round 2}} | ||
+ | | {{ #expr: 1.8*{{#var:armBlunt|}} round 2}} | ||
+ | | {{ #expr: 1.8*{{#var:armHeat|}} round 2}} | ||
+ | | +{{ #expr: 1.8*{{#var:insulHeat|}} round 2}}°C | ||
+ | | -{{ #expr: 1.8*{{#var:insulCold|}} round 2}}°C | ||
+ | | {{Q|{{#var:name}}|Max Hit Points Base}} | ||
+ | | {{Q|{{#var:name|}}|Coverage}} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Skin }}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Middle}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Shell}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | |{{#if:{{#pos:{{Q|{{#var:name|}}|Layer}}|Overhead}}| [[File:check.png|24px]] | [[File:ex.png|24px]] }} | ||
+ | | {{Market Value | {{#ifexpr: {{ #expr: 5*{{#var:value|}}}} < {{ #expr: 3000+{{#var:value|}}}} | {{ #expr: 5*{{#var:value|}}}} | {{ #expr: 3000+{{#var:value|}}}}}} }}{{icon|silver|}} | ||
|- | |- |
Revision as of 02:27, 11 November 2020
Quality | Armor Sharp |
Armor Blunt |
Armor Heat |
Insulation Heat |
Insulation Cold |
HP | Coverage | Occupies Skin |
Occupies Middle |
Occupies Shell |
Occupies Head |
Market Value | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Awful Marine armor | 63.6 | 27 | 32.4 | +7.2°C | -25.6°C | 340 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | 1015 | |||||
Poor Marine armor | 84.8 | 36 | 43.2 | +8.1°C | -28.8°C | 340 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | 765 | |||||
Normal Marine armor | 106 | 45 | 54 | +9°C | =32°C | 340 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | 765 | |||||
Good Marine armor | 121.9 | 51.75 | 62.1 | +9.9°C | -35.2°C | 340 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | 955 | |||||
Excellent Marine armor | 137.8 | 58.5 | 70.2 | +10.8°C | -38.4°C | 340 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | 1430 | |||||
Masterwork Marine armor | 153.7 | 65.25 | 78.3 | +13.5°C | -48°C | 340 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | 3430 | |||||
Legendary Marine armor | 190.8 | 81 | 97.2 | +16.2°C | -57.6°C | 340 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | 6430 |