Difference between revisions of "Blood Pumping"
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| description = How well a creature can move blood around its body. Affects consciousness and moving. | | description = How well a creature can move blood around its body. Affects consciousness and moving. | ||
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− | + | '''Blood Pumping''', also called '''Power Generation''' on [[mechanoids]], is a capacity that controls how well a pawn pumps blood. | |
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It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for Blood Pumping to be reduced to zero. | It is lethal for [[human]]s, [[animals]] and [[mechanoids]] for Blood Pumping to be reduced to zero. |
Revision as of 04:14, 19 December 2020
Blood Pumping is a pawn capacity: How well a creature can move blood around its body. Affects consciousness and moving. Blood Pumping, also called Power Generation on mechanoids, is a capacity that controls how well a pawn pumps blood.
It is lethal for humans, animals and mechanoids for Blood Pumping to be reduced to zero.
Stat | Weight | Max | Description |
---|---|---|---|
Rest Rate Multiplier | 0.3 | - | A multiplier on how quickly a creature rests while sleeping. |
Consciousness | 0.2 | 1 | The state or quality of awareness. A pawn loses consciousness when this falls below 30%, and dies when this reaches 0%. |
Moving | 0.2 | - | How well a character can move around. Directly affected by consciousness. |