Difference between revisions of "Blood Pumping"

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| order = desc
 
| order = desc
 
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==Factors==
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*[[Go-juice]] withdrawal: -20%
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*[[Luciferium]] high: +15%
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*[[Fibrous mechanites]]: +50%
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*[[Bionic heart]]: +25%
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*[[Prosthetic heart]]: -20%
 
<noinclude>[[Category:Capacity]]</noinclude>
 
<noinclude>[[Category:Capacity]]</noinclude>

Revision as of 08:40, 8 February 2021

Blood Pumping is a pawn capacity: How well a creature can move blood around its body. Affects consciousness and moving. Blood Pumping, also called Power Generation on mechanoids, is a capacity that controls how well a pawn pumps blood.

It is lethal for humans, animals and mechanoids for Blood Pumping to be reduced to zero.

StatWeightMaxDescription
Rest Rate Multiplier0.3-A multiplier on how quickly a creature rests while sleeping.
Consciousness0.21The state or quality of awareness. A pawn loses consciousness when this falls below 30%, and dies when this reaches 0%.
Moving0.2-How well a character can move around. Directly affected by consciousness.

Factors