Difference between revisions of "Template:Apparel AP Calculation"

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m (Temporary solution for armor ratings 0~2 instead of 0~200: multiply by 100)
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-->{{#ifexpr: {{#var: effectiveArmor3}} < 0| {{#vardefine: effectiveArmor3 | 0 }} }} <!--
 
-->{{#ifexpr: {{#var: effectiveArmor3}} < 0| {{#vardefine: effectiveArmor3 | 0 }} }} <!--
 
-->{{#ifexpr: {{#var: effectiveArmor4}} < 0| {{#vardefine: effectiveArmor4 | 0 }} }} <!--
 
-->{{#ifexpr: {{#var: effectiveArmor4}} < 0| {{#vardefine: effectiveArmor4 | 0 }} }} <!--
 +
Temporary solution for armor ratings 0~2 instead of 0~200: multiply by 100
 +
-->{{#ifexpr: {{#var: effectiveArmor1}} < 2| {{#vardefine: effectiveArmor1 | {{#expr: {{#var: effectiveArmor1}} * 100 }} }} }} <!--
 +
-->{{#ifexpr: {{#var: effectiveArmor2}} < 2| {{#vardefine: effectiveArmor2 | {{#var: effectiveArmor2}} * 100 }} }} }} <!--
 +
-->{{#ifexpr: {{#var: effectiveArmor3}} < 2| {{#vardefine: effectiveArmor3 | {{#var: effectiveArmor3}} * 100 }} }} }} <!--
 +
-->{{#ifexpr: {{#var: effectiveArmor4}} < 2| {{#vardefine: effectiveArmor4 | {{#var: effectiveArmor4}} * 100 }} }} }} <!--
  
 
-->{{#expr:100*(({{#ifexpr: (100-{{#var: effectiveArmor1}}) > 0 | {{#expr:100-{{#var: effectiveArmor1}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor1}}/2.0) < (100.0-{{#var: effectiveArmor1}}/2.0) | {{#expr:{{#var: effectiveArmor1}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor1}}/2.0}} }}/100)* 0.5)
 
-->{{#expr:100*(({{#ifexpr: (100-{{#var: effectiveArmor1}}) > 0 | {{#expr:100-{{#var: effectiveArmor1}}}} | 0}}/100.0) + ({{#ifexpr: ({{#var: effectiveArmor1}}/2.0) < (100.0-{{#var: effectiveArmor1}}/2.0) | {{#expr:{{#var: effectiveArmor1}}/2.0}} | {{#expr:100.0-{{#var: effectiveArmor1}}/2.0}} }}/100)* 0.5)

Revision as of 17:01, 31 October 2024

         }}  }}  }} 100