Difference between revisions of "Snow"
(matching the formatting of the other tables on page) |
(Not the best wording but clarity is needed :/ anyone feel free to try and make it work better.) |
||
Line 2: | Line 2: | ||
{{Move|reason=Integrate as above]}} | {{Move|reason=Integrate as above]}} | ||
{{for|weather events|Environment#Weather}} | {{for|weather events|Environment#Weather}} | ||
− | '''Snow''' is created on [[roof|unroofed]] areas during snowy weather, i.e. "rain" when the [[temperature]] is freezing. It will cover solid [[terrain]] but will not cover water of any type, including marsh. | + | '''Snow''' refers to two intrinsically linked mechanics - weather of that name and the terrain covering that it creates. Snow on the ground is created on [[roof|unroofed]] areas during snowy weather, i.e. "rain" when the [[temperature]] is freezing. It will cover solid [[terrain]] but will not cover water of any type, including marsh. |
It can be removed by [[fire]], [[steam geyser]]s, [[lightning]], [[colonist]]s when designated with the [[Zone#Snow clear area|Snow Clear Zone]], and by temperatures above {{Temperature|0}}. | It can be removed by [[fire]], [[steam geyser]]s, [[lightning]], [[colonist]]s when designated with the [[Zone#Snow clear area|Snow Clear Zone]], and by temperatures above {{Temperature|0}}. |
Revision as of 23:13, 17 October 2022
This article is suggested to be rewritten. Reason: Needs integration with rest of wiki, and potentially to be entire subsumed by Terrain or Environment and replaced with a redirect to there. You can help the RimWorld Wiki by improving it. |
This page is suggested to be moved. Destination: Please suggest a target page. Reason: Integrate as above]. |
Snow refers to two intrinsically linked mechanics - weather of that name and the terrain covering that it creates. Snow on the ground is created on unroofed areas during snowy weather, i.e. "rain" when the temperature is freezing. It will cover solid terrain but will not cover water of any type, including marsh.
It can be removed by fire, steam geysers, lightning, colonists when designated with the Snow Clear Zone, and by temperatures above 0 °C (32 °F).
Colonists may build snowmen as a recreational activity when there is snow on the ground.
Weather
There are two types of snowy weather: gentle snow and hard snow. These can occur at temperatures of -0.5 °C (31.1 °F) and below.
Weather | Accuracy modifier | Move speed modifier | Snow rate |
---|---|---|---|
Gentle snow | 80% | 100% | 120% |
Hard snow | 80% | 80% | 80% |
Depth
This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Rate of deposition?. |
Various depths of snow exist, with deeper levels hindering movement more. Depth is an internal value, measured from 0% to 100%, hidden from the player.
Level | Depth range | Move speed |
---|---|---|
Dusting | 3% ≤ 𝑥 < 25% | 100% |
Thin | 25% ≤ 𝑥 < 50% | 76% |
Medium | 50% ≤ 𝑥 < 75% | 62% |
Thick | 75%+ | 52% |
Melting
The melting rate of snow from ambient temperature is found using the following table:
Temperature range | Melting rate (depth %/tick) |
---|---|
0 °C (32 °F) and below | 0 |
Between 0 °C (32 °F) to 10 °C (50 °F) | 0.058% of temperature² |
10 °C (50 °F) and above | 0.58% of temperature |
As a result, snow will not be melted by ambient temperatures of 0 °C (32 °F) or less, and the higher the temperature the faster the snow will melt.