Difference between revisions of "Legionary"
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A '''legionary''' is a mechanoid added by the [[Biotech DLC]]. | A '''legionary''' is a mechanoid added by the [[Biotech DLC]]. |
Revision as of 03:11, 24 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Legionary
Base Stats
- Type
- [[]]
A legionary is a mechanoid added by the Biotech DLC.
Summary
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Analysis
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A combat support mechanoid with a wide-range bullet shield and long-range needle gun. Legionaries are excellent for defending long-range allies. Its shield absorbs incoming projectiles, while allowing colonists and mechanoids to shoot out freely. However, legionaries are weak to melee attackers, and their shield can be quickly broken with an EMP.
Training
If applicable This animal can be trained as follows:
Guard: | |
---|---|
Attack: | |
Rescue: | |
Haul: |
*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.
Health
Specify body type when known.
Version history
- Biotech DLC Release - Added.
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