Difference between revisions of "Mech recharger"
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Mech rechargers constantly require 200 W of direct, electrical [[power]], even when not actively recharging a mech. They are placed on the ground and can't be minified, or uninstalled. | Mech rechargers constantly require 200 W of direct, electrical [[power]], even when not actively recharging a mech. They are placed on the ground and can't be minified, or uninstalled. | ||
− | Mech rechargers can recharge light [[mechanoid]]s | + | Mech rechargers can recharge light [[mechanoid]]s. This includes: |
*[[Militor]] | *[[Militor]] | ||
*[[Lifter]] | *[[Lifter]] | ||
Line 42: | Line 42: | ||
*[[Paramedic]] | *[[Paramedic]] | ||
− | A recharger gives the mechanoid 50% of their ''power'' | + | A recharger gives the mechanoid 50% of their ''power need'' per day. This accumulates the recharger's waste meter. When a recharger is full, a hauler can pick up 5 [[toxic wastepack]]s from the recharger. The exact amount of waste technically depends on the mechanoid, but all light mechanoids excrete 5 wastepacks. The existance of waste does not stop the recharger. |
+ | |||
+ | Suitable mechs will seek a recharger once reaching a configurable amount of charge, and a [[mechanitor|control group]] of mechs can be commanded to recharge (or avoid recharging) at will. | ||
== Analysis == | == Analysis == |
Revision as of 16:00, 28 October 2022
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
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Mech recharger
Base Stats
- Type
- Building
Acquisition
?
Summary
Mech rechargers constantly require 200 W of direct, electrical power, even when not actively recharging a mech. They are placed on the ground and can't be minified, or uninstalled.
Mech rechargers can recharge light mechanoids. This includes:
A recharger gives the mechanoid 50% of their power need per day. This accumulates the recharger's waste meter. When a recharger is full, a hauler can pick up 5 toxic wastepacks from the recharger. The exact amount of waste technically depends on the mechanoid, but all light mechanoids excrete 5 wastepacks. The existance of waste does not stop the recharger.
Suitable mechs will seek a recharger once reaching a configurable amount of charge, and a control group of mechs can be commanded to recharge (or avoid recharging) at will.
Analysis
?
Version history
- Biotech DLC Release - Added.