Difference between revisions of "Structure"
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|[[Door|<translate><!--T:6--> | |[[Door|<translate><!--T:6--> | ||
Door</translate>]]||[[Red carpet|<translate><!--T:7--> | Door</translate>]]||[[Red carpet|<translate><!--T:7--> | ||
− | Red carpet</translate>]]||[[Metal tile|<translate>Metal tile</translate>]]||[[Concrete|<translate><!--T:8--> | + | Red carpet</translate>]]||[[Metal tile|<translate><!--T:22--> |
+ | Metal tile</translate>]]||[[Concrete|<translate><!--T:8--> | ||
Concrete</translate>]] | Concrete</translate>]] | ||
|-align="center" | |-align="center" |
Revision as of 01:54, 29 January 2014
<translate> In RimWorld, your colonists are able to build structures from the ground up, according to the blueprints you decide.</translate>
<translate> The following structures are available:</translate>
Name | HP | Build Time | Metal Cost | Power Consumption | Transmits Power | Hold Roof | Flammable | Blocks LoS | Blocks Light | Is Barrier | Can Walk On | Beauty</translate> |
---|---|---|---|---|---|---|---|---|---|---|---|---|
<translate> Wall</translate> | 280 | 75 | 3 | - | + | + | 100% | 100% | 100% | + | 0% | <translate></translate>Neutral |
<translate> Door</translate> | 240 | 150 | 25 | 50 | + | + | 100% | 100% | 100% | + | <translate>
pass-through</translate> || | <translate> Neutral</translate> | |
<translate> Power conduit</translate> | 80 | 10 | 1 | - | + | - | 100% | 0% | 0% | - | 100% | <translate>
Neutral</translate> |
<translate> Sandbags</translate> | 300 | 50 | 3 | - | - | - | 0% | 60% | 0% | - | 40% | <translate>
UglyTiny</translate> |