Difference between revisions of "Nudity"
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Ideology DLC completely changes the nudity mechanic. Different precepts alter the clothing requires of male and female colonists. Biotech DLC has the gene Furskin which overrides base game and Ideology clothing requirements. | Ideology DLC completely changes the nudity mechanic. Different precepts alter the clothing requires of male and female colonists. Biotech DLC has the gene Furskin which overrides base game and Ideology clothing requirements. | ||
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{| class="wikitable" | {| class="wikitable" | ||
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| [[Nudist]] trait || Nudity || None | | [[Nudist]] trait || Nudity || None | ||
|- | |- | ||
− | | Fully nude || Nudity || None | + | | Ideology Fully nude || Nudity || None |
|- | |- | ||
− | | Pants at most || Nudity || Legs | + | | Ideology Pants at most || Nudity || Legs |
|- | |- | ||
− | | No rules || - || None | + | | Ideology No rules || - || None |
|- | |- | ||
− | | Pants || Clothing || Legs | + | | Ideology Pants || Clothing || Legs |
|- | |- | ||
− | | Pants and shirt || Clothing || Legs, Torso | + | | Ideology Pants and shirt || Clothing || Legs, Torso |
|- | |- | ||
− | | Pants, shirt, and hat || Clothing || Legs, Torso, Head | + | | Ideology Pants, shirt, and hat || Clothing || Legs, Torso, Head |
|- | |- | ||
− | | Fully covered || Clothing || Legs, Arms, Torso, Head, Face | + | | Ideology Fully covered || Clothing || Legs, Arms, Torso, Head, Face |
|- | |- | ||
|} | |} | ||
+ | |||
+ | nudist overwrites Core Nudity penalties | ||
+ | Furskin overwrites anti- Nudity ideos | ||
+ | Furskin overwrites Core Nudity penalties | ||
[[Category: Game mechanics]] | [[Category: Game mechanics]] |
Revision as of 16:41, 27 December 2023
This page is under construction. Information may be incomplete or incorrect, and the page may not be of the quality required for general use. Current workers: Harakoni (talk) Assistance is: Encouraged |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Lacking all detail and content - may eventually need to supercede Template:Apparel Nudity Note. |
Nudity is a concept and mechanic in RimWorld that relates to a number of moodlets base on how clothed a pawn is.
Mechanics
Colonists require some amount of clothing to avoid the Naked -6 thought. The amount of clothing required varies based on Gender. A male colonist requires clothing that covers the legs in order to not be considered nude. A female colonist requires clothing that covers both the legs and the torso in order to not be considered nude.
The Nudist trait removes the need for clothing. Each clothing has a "Clothing (for nudity)" statistic in the information panel. Nudists are able to wear clothing listed as "Clothing (for nudity): No", like a Cowboy Hat, without losing their +20 Nudist Naked thought.
Ideology DLC completely changes the nudity mechanic. Different precepts alter the clothing requires of male and female colonists. Biotech DLC has the gene Furskin which overrides base game and Ideology clothing requirements.
Source | Prefers | Important coverage |
---|---|---|
Default Male, Core only | Clothing | Legs |
Default Female, Core only | Clothing | Legs, Torso |
Nudist trait | Nudity | None |
Ideology Fully nude | Nudity | None |
Ideology Pants at most | Nudity | Legs |
Ideology No rules | - | None |
Ideology Pants | Clothing | Legs |
Ideology Pants and shirt | Clothing | Legs, Torso |
Ideology Pants, shirt, and hat | Clothing | Legs, Torso, Head |
Ideology Fully covered | Clothing | Legs, Arms, Torso, Head, Face |
nudist overwrites Core Nudity penalties Furskin overwrites anti- Nudity ideos Furskin overwrites Core Nudity penalties